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CMFCButton::SetCheckedImage

Sets the image for a checked button.

void SetCheckedImage(
   HICON hIcon,
   BOOL bAutoDestroy=TRUE,
   HICON hIconHot=NULL,
   HICON hIconDisabled=NULL,
   BOOL bAlphaBlend=FALSE 
);
void SetCheckedImage(
   HBITMAP hBitmap,
   BOOL bAutoDestroy=TRUE,
   HBITMAP hBitmapHot=NULL,
   BOOL bMap3dColors=TRUE,
   HBITMAP hBitmapDisabled=NULL 
);
void SetCheckedImage(
   UINT uiBmpResId,
   UINT uiBmpHotResId=0,
   UINT uiBmpDsblResID=0 
);

Parameters

  • [in] hIcon
    Handle to the icon that contains the bitmap and mask for the new image.

  • [in] bAutoDestroy
    TRUE to specify that bitmap resources be destroyed automatically; otherwise, FALSE. The default is TRUE.

  • [in] hIconHot
    Handle to the icon that contains the image for the selected state.

  • [in] hBitmap
    Handle to the bitmap that contains the image for the non-selected state.

  • [in] hBitmapHot
    Handle to the bitmap that contains the image for the selected state.

  • [in] bMap3dColors
    Specifies a transparent color for the button background; that is, the face of the button. TRUE to use the color value RGB(192, 192, 192); FALSE to use the color value defined by AFX_GLOBAL_DATA::clrBtnFace.

  • [in] uiBmpResId
    Resource ID for the non-selected image.

  • [in] uiBmpHotResId
    Resource ID for the selected image.

  • [in] hIconDisabled
    Handle to the icon for the disabled image.

  • [in] hBitmapDisabled
    Handle to the bitmap that contains the disabled image.

  • [in] uiBmpDsblResID
    Resource ID of the disabled bitmap.

  • [in] bAlphaBlend
    TRUE to use only 32-bit images that use the alpha channel; FALSE, to not use only alpha channel images. The default is FALSE.

Requirements

Header: afxbutton.h

See Also

Reference

CMFCButton Class

Hierarchy Chart