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BP_STATE

Specifies the existence of a bound breakpoint and also specifies if it is enabled.

enum enum_BP_STATE { 
   BPS_NONE     = 0x0000,
   BPS_DELETED  = 0x0001,
   BPS_DISABLED = 0x0002,
   BPS_ENABLED  = 0x0003
};
typedef DWORD BP_STATE;
public enum enum_BP_STATE { 
   BPS_NONE     = 0x0000,
   BPS_DELETED  = 0x0001,
   BPS_DISABLED = 0x0002,
   BPS_ENABLED  = 0x0003
};

Members

  • BPS_NONE
    Specifies that no breakpoint exists.

  • BPS_DELETED
    Specifies that the breakpoint has been deleted.

  • BPS_DISABLED
    Specifies that the breakpoint is disabled.

  • BPS_ENABLED
    Specifies that the breakpoint is enabled.

Remarks

Returned from the IDebugBoundBreakpoint2::GetState method.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Enumerations (Visual Studio Debugging)

IDebugBoundBreakpoint2::GetState