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COleObjectFactory::GetLicenseKey

Requests a unique license key from the control's DLL and stores it in the BSTR pointed to by pbstrKey.

virtual BOOL GetLicenseKey( 
   DWORD dwReserved, 
   BSTR *pbstrKey  
);

Parameters

  • dwReserved
    Reserved for future use.

  • pbstrKey
    Pointer to a BSTR that will store the license key.

Return Value

Nonzero if the license-key string is not NULL; otherwise 0.

Remarks

The default implementation of this function returns 0 and stores nothing in the BSTR. If you use MFC ActiveX ControlWizard to create your project, ControlWizard supplies an override that retrieves the control's license key.

Requirements

Header: afxdisp.h

See Also

Reference

COleObjectFactory Class

Hierarchy Chart

COleObjectFactory::VerifyUserLicense

COleObjectFactory::VerifyLicenseKey