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Procedura: gestire gli input da tastiera a livello di form

Windows Form include la possibilità di gestire i messaggi della tastiera a livello di form, prima che raggiungano un controllo. In questo argomento verrà descritto come eseguire questa attività.

Per gestire i messaggi della tastiera a livello di form

  • Gestire l'evento KeyPress o KeyDown del form di avvio e impostare la proprietà KeyPreview del form su true in modo che i messaggi della tastiera vengano ricevuti dal form prima che raggiungano i relativi controlli. Nell'esempio di codice seguente viene gestito l'evento KeyPress rilevando tutti i tasti numerici ed eseguendo 1, 4 e 7.

    ' Detect all numeric characters at the form level and consume 1, 
    ' 4, and 7. Note that Form.KeyPreview must be set to true for this
    ' event handler to be called.
    Sub Form1_KeyPress(ByVal sender As Object, _
        ByVal e As KeyPressEventArgs) Handles Me.KeyPress
    
        If e.KeyChar >= ChrW(48) And e.KeyChar <= ChrW(57) Then
            MessageBox.Show(("Form.KeyPress: '" + _
                e.KeyChar.ToString() + "' pressed."))
    
            Select Case e.KeyChar
                Case ChrW(49), ChrW(52), ChrW(55)
                    MessageBox.Show(("Form.KeyPress: '" + _
                        e.KeyChar.ToString() + "' consumed."))
                    e.Handled = True
            End Select
        End If
    End Sub
    
    // Detect all numeric characters at the form level and consume 1, 
    // 4, and 7. Note that Form.KeyPreview must be set to true for this
    // event handler to be called.
    void Form1_KeyPress(object sender, KeyPressEventArgs e)
    {
        if (e.KeyChar >= 48 && e.KeyChar <= 57)
        {
            MessageBox.Show("Form.KeyPress: '" +
                e.KeyChar.ToString() + "' pressed.");
    
            switch (e.KeyChar)
            {
                case (char)49:
                case (char)52:
                case (char)55:
                    MessageBox.Show("Form.KeyPress: '" +
                        e.KeyChar.ToString() + "' consumed.");
                    e.Handled = true;
                    break;
            }
        }
    }
    
        // Detect all numeric characters at the form level and consume 1,
        // 4, and 7. Note that Form.KeyPreview must be set to true for this
        // event handler to be called.
    private:
        void Form1_KeyPress(Object^ sender, KeyPressEventArgs^ e)
        {
            if ((e->KeyChar >= '0') && (e->KeyChar <= '9'))
            {
                MessageBox::Show("Form.KeyPress: '" +
                    e->KeyChar.ToString() + "' pressed.");
    
                switch (e->KeyChar)
                {
                case '1':
                case '4':
                case '7':
                    MessageBox::Show("Form.KeyPress: '" +
                        e->KeyChar.ToString() + "' consumed.");
                    e->Handled = true;
                    break;
                }
            }
        }
    

Esempio

L'esempio di codice seguente rappresenta l'applicazione completa per l'esempio precedente. L'applicazione include un oggettoTextBox insieme a vari altri controlli che consentono di spostare lo stato attivo dall'oggetto TextBox. L'evento KeyPress del Form principale esegue 1, 4 7, e l'evento KeyPress del TextBox esegue 2, 5 e 8 mentre visualizza i tasti rimanenti. Confrontare l'output di MessageBox quando si preme un tasto numerico mentre il TextBox ha lo stato attivo con l'output di MessageBox quando si preme un tasto numerico mentre lo stato attivo è su uno degli altri controlli.

Imports System
Imports System.Drawing
Imports System.Windows.Forms

Namespace KeyboardInputForm

     Class Form1
      Inherits Form

        Private WithEvents TextBox1 As New TextBox()

      <STAThread()> _
      Public Shared Sub Main()
         Application.EnableVisualStyles()
         Application.Run(New Form1())
      End Sub

      Public Sub New()
         Me.AutoSize = True

         Dim panel As New FlowLayoutPanel()
         panel.AutoSize = True
         panel.FlowDirection = FlowDirection.TopDown
         panel.Controls.Add(TextBox1)
         Me.Controls.Add(panel)

         Me.KeyPreview = True
        End Sub

        ' Detect all numeric characters at the form level and consume 1, 
        ' 4, and 7. Note that Form.KeyPreview must be set to true for this
        ' event handler to be called.
        Sub Form1_KeyPress(ByVal sender As Object, _
            ByVal e As KeyPressEventArgs) Handles Me.KeyPress

            If e.KeyChar >= ChrW(48) And e.KeyChar <= ChrW(57) Then
                MessageBox.Show(("Form.KeyPress: '" + _
                    e.KeyChar.ToString() + "' pressed."))

                Select Case e.KeyChar
                    Case ChrW(49), ChrW(52), ChrW(55)
                        MessageBox.Show(("Form.KeyPress: '" + _
                            e.KeyChar.ToString() + "' consumed."))
                        e.Handled = True
                End Select
            End If
        End Sub

      ' Detect all numeric characters at the TextBox level and consume  
      ' 2, 5, and 8.
      Sub TextBox1_KeyPress(ByVal sender As Object, _
          ByVal e As KeyPressEventArgs) Handles TextBox1.KeyPress

         If e.KeyChar >= ChrW(48) And e.KeyChar <= ChrW(57) Then
            MessageBox.Show(("Control.KeyPress: '" + _
                e.KeyChar.ToString() + "' pressed."))

            Select Case e.KeyChar
               Case ChrW(50), ChrW(53), ChrW(56)
                  MessageBox.Show(("Control.KeyPress: '" + _
                      e.KeyChar.ToString() + "' consumed."))
                  e.Handled = True
            End Select
         End If
      End Sub

   End Class
End Namespace
using System;
using System.Drawing;
using System.Windows.Forms;

namespace KeyboardInputForm
{
    class Form1 : Form
    {
        TextBox TextBox1 = new TextBox();

        [STAThread]
        public static void Main()
        {
            Application.EnableVisualStyles();
            Application.Run(new Form1());
        }

        public Form1()
        {
            this.AutoSize = true;

            FlowLayoutPanel panel = new FlowLayoutPanel();
            panel.AutoSize = true;
            panel.FlowDirection = FlowDirection.TopDown;
            panel.Controls.Add(TextBox1);
            this.Controls.Add(panel);

            this.KeyPreview = true;
            this.KeyPress +=
                new KeyPressEventHandler(Form1_KeyPress);
            TextBox1.KeyPress +=
                new KeyPressEventHandler(TextBox1_KeyPress);
        }

        // Detect all numeric characters at the form level and consume 1, 
        // 4, and 7. Note that Form.KeyPreview must be set to true for this
        // event handler to be called.
        void Form1_KeyPress(object sender, KeyPressEventArgs e)
        {
            if (e.KeyChar >= 48 && e.KeyChar <= 57)
            {
                MessageBox.Show("Form.KeyPress: '" +
                    e.KeyChar.ToString() + "' pressed.");

                switch (e.KeyChar)
                {
                    case (char)49:
                    case (char)52:
                    case (char)55:
                        MessageBox.Show("Form.KeyPress: '" +
                            e.KeyChar.ToString() + "' consumed.");
                        e.Handled = true;
                        break;
                }
            }
        }

        // Detect all numeric characters at the TextBox level and consume  
        // 2, 5, and 8.
        void TextBox1_KeyPress(object sender, KeyPressEventArgs e)
        {
            if (e.KeyChar >= 48 && e.KeyChar <= 57)
            {
                MessageBox.Show("Control.KeyPress: '" +
                    e.KeyChar.ToString() + "' pressed.");

                switch (e.KeyChar)
                {
                    case (char)50:
                    case (char)53:
                    case (char)56:
                        MessageBox.Show("Control.KeyPress: '" +
                            e.KeyChar.ToString() + "' consumed.");
                        e.Handled = true;
                        break;
                }
            }
        }
    }
}
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>
#using <System.dll>

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Security::Permissions;

namespace KeyboardInputForm
{
    public ref class Form1 sealed: public Form, public IMessageFilter
    {
        // The following Windows message value is defined in Winuser.h.
    private:
        static const int WM_KEYDOWN = 0x100;
    private:
        TextBox^ inputTextBox;
    public:
        Form1()
        {
            inputTextBox = gcnew TextBox();
            this->AutoSize = true;
            Application::AddMessageFilter(this);
            FlowLayoutPanel^ panel = gcnew FlowLayoutPanel();
            panel->AutoSize = true;
            panel->FlowDirection = FlowDirection::TopDown;
            panel->Controls->Add(gcnew Button());
            panel->Controls->Add(gcnew RadioButton());
            panel->Controls->Add(inputTextBox);
            this->Controls->Add(panel);
            this->KeyPreview = true;
            this->KeyPress +=
                gcnew KeyPressEventHandler(this, &Form1::Form1_KeyPress);
            inputTextBox->KeyPress +=
                gcnew KeyPressEventHandler(this,
                &Form1::inputTextBox_KeyPress);
        }

        // Detect all numeric characters at the
        // application level and consume 0.
        [SecurityPermission(SecurityAction::LinkDemand,
            Flags=SecurityPermissionFlag::UnmanagedCode)]
        virtual bool PreFilterMessage(Message% m)
        {
            // Detect key down messages.
            if (m.Msg == WM_KEYDOWN)
            {
                Keys keyCode =  (Keys)((int)m.WParam) & Keys::KeyCode;
                // Determine whether the keystroke is a number from the top of
                // the keyboard, or a number from the keypad.
                if (((keyCode >= Keys::D0) && (keyCode <= Keys::D9))
                    ||((keyCode >= Keys::NumPad0)
                    && (keyCode <= Keys::NumPad9)))
                {
                    MessageBox::Show(
                        "IMessageFilter.PreFilterMessage: '" +
                        keyCode.ToString() + "' pressed.");

                    if ((keyCode == Keys::D0) || (keyCode == Keys::NumPad0))
                    {
                        MessageBox::Show(
                            "IMessageFilter.PreFilterMessage: '" +
                            keyCode.ToString() + "' consumed.");
                        return true;
                    }
                }
            }

            // Forward all other messages.
            return false;
        }

        // Detect all numeric characters at the form level and consume 1,
        // 4, and 7. Note that Form.KeyPreview must be set to true for this
        // event handler to be called.
    private:
        void Form1_KeyPress(Object^ sender, KeyPressEventArgs^ e)
        {
            if ((e->KeyChar >= '0') && (e->KeyChar <= '9'))
            {
                MessageBox::Show("Form.KeyPress: '" +
                    e->KeyChar.ToString() + "' pressed.");

                switch (e->KeyChar)
                {
                case '1':
                case '4':
                case '7':
                    MessageBox::Show("Form.KeyPress: '" +
                        e->KeyChar.ToString() + "' consumed.");
                    e->Handled = true;
                    break;
                }
            }
        }

        // Detect all numeric characters at the TextBox level and consume
        // 2, 5, and 8.
    private:
        void inputTextBox_KeyPress(Object^ sender, KeyPressEventArgs^ e)
        {
            if ((e->KeyChar >= '0') && (e->KeyChar <= '9'))
            {
                MessageBox::Show("Control.KeyPress: '" +
                    e->KeyChar.ToString() + "' pressed.");

                switch (e->KeyChar)
                {
                case '2':
                case '5':
                case '8':
                    MessageBox::Show("Control.KeyPress: '" +
                        e->KeyChar.ToString() + "' consumed.");
                    e->Handled = true;
                    break;
                }
            }
        }
    };
}

[STAThread]
int main()
{
    Application::EnableVisualStyles();
    Application::Run(gcnew KeyboardInputForm::Form1());
}

Compilazione del codice

L'esempio presenta i seguenti requisiti:

  • Riferimenti agli assembly System, System.Drawing e System.Windows.Forms.

Per informazioni sulla compilazione di questo esempio dalla riga di comando per Visual Basic o Visual C#, vedere Building from the Command Line (Visual Basic) o Compilazione dalla riga di comando con csc.exe. È anche possibile compilare questo esempio in Visual Studio incollando il codice in un nuovo progetto. Per ulteriori informazioni, vedere Procedura: compilare ed eseguire un esempio di codice Windows Form completo tramite Visual Studio e Procedura: compilare ed eseguire un esempio di codice Windows Form completo tramite Visual Studio e Procedura: compilare ed eseguire un esempio di codice Windows Form completo tramite Visual Studio e Procedura: compilare ed eseguire un esempio di codice Windows Form completo tramite Visual Studio e Procedura: compilare ed eseguire un esempio di codice Windows Form completo tramite Visual Studio.

Vedere anche

Altre risorse

Input da tastiera in un'applicazione Windows Form