ILampArray::GetDeviceId
Returns the system-generated ID for the ILampArray.
Syntax
void GetDeviceId(
APP_LOCAL_DEVICE_ID* deviceId)
Parameters
deviceId _Out_ Type: APP_LOCAL_DEVICE_ID*
A pointer to an APP_LOCAL_DEVICE_ID struct, into which the device ID will be copied.
Return value
Type: void
Remarks
The application-local device ID is a special 32-byte value that uniquely identifies the device, even across restarts of the application or reboots of the system. This ID is also stable across disconnects and reconnects of wireless devices, and wired USB devices as long as they are plugged back into the same USB port.
For the initial release, this function will populate an all-zero value.
Requirements
Header: LampArray.h
Library: xgameplatform.lib
Supported platforms: Xbox One family consoles and Xbox Series consoles