GameInputGamepadButtons
Enumerates gamepad buttons, including the directional pad (D-pad).
Syntax
typedef enum GameInputGamepadButtons
{
GameInputGamepadNone = 0x00000000,
GameInputGamepadMenu = 0x00000001,
GameInputGamepadView = 0x00000002,
GameInputGamepadA = 0x00000004,
GameInputGamepadB = 0x00000008,
GameInputGamepadX = 0x00000010,
GameInputGamepadY = 0x00000020,
GameInputGamepadDPadUp = 0x00000040,
GameInputGamepadDPadDown = 0x00000080,
GameInputGamepadDPadLeft = 0x00000100,
GameInputGamepadDPadRight = 0x00000200,
GameInputGamepadLeftShoulder = 0x00000400,
GameInputGamepadRightShoulder = 0x00000800,
GameInputGamepadLeftThumbstick = 0x00001000,
GameInputGamepadRightThumbstick = 0x00002000
} GameInputGamepadButtons
Constants
Constant | Description |
---|---|
GameInputGamepadNone | No button pressed. |
GameInputGamepadMenu | Menu button pressed. |
GameInputGamepadView | View button pressed. |
GameInputGamepadA | A button pressed. |
GameInputGamepadB | B button pressed. |
GameInputGamepadX | X button pressed. |
GameInputGamepadY | Y button pressed. |
GameInputGamepadDPadUp | Top portion of D-pad pressed. |
GameInputGamepadDPadDown | Bottom portion of D-pad pressed. |
GameInputGamepadDPadLeft | Left portion of D-pad pressed. |
GameInputGamepadDPadRight | Right portion of D-pad pressed. |
GameInputGamepadLeftShoulder | Left shoulder button pressed. |
GameInputGamepadRightShoulder | Right shoulder button pressed. |
GameInputGamepadLeftThumbstick | Left thumbstick pressed. |
GameInputGamepadRightThumbstick | Right thumbstick pressed. |
Remarks
This enumeration is used in the GameInputGamePadState structure. You can combine values to read multiple buttons simultaneously.
For more information, see the Getting data from readings section of GameInput readings.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles