Transform3DCollection.ICollection.IsSynchronized Property
Definition
Important
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For a description of this member, see IsSynchronized.
property bool System::Collections::ICollection::IsSynchronized { bool get(); };
bool System.Collections.ICollection.IsSynchronized { get; }
member this.System.Collections.ICollection.IsSynchronized : bool
ReadOnly Property IsSynchronized As Boolean Implements ICollection.IsSynchronized
Property Value
true
if access to the Transform3DCollection is synchronized (thread safe); otherwise, false
.
Implements
Remarks
This member is an explicit interface member implementation. It can be used only when the Transform3DCollection instance is cast to an ICollection interface.
Applies to
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