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GL.Ext.CreateShaderProgram(All, Int32, String) Metodo

Definizione

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCreateShaderProgramvEXT", Version="3.0")]
public static int CreateShaderProgram(OpenTK.Graphics.ES30.All type, int count, string strings);
static member CreateShaderProgram : OpenTK.Graphics.ES30.All * int * string -> int

Parametri

type
All
count
Int32
strings
String

Restituisce

Attributi

Si applica a