Modifica

Condividi tramite


RadialView.AspectV Property

Definition

Apply a different clamp to vertical FOV than horizontal. Vertical = Horizontal * AspectV.

public:
 property float AspectV { float get(); void set(float value); };
public float AspectV { get; set; }
member this.AspectV : single with get, set
Public Property AspectV As Single

Property Value

Applies to