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ScaleHandles.HandlePositions Property

Definition

Cached handle positions - we keep track of handle positions in this array in case we have to reload the handles due to configuration changes.

protected:
 property cli::array <UnityEngine::Vector3> ^ HandlePositions { cli::array <UnityEngine::Vector3> ^ get(); };
protected UnityEngine.Vector3[] HandlePositions { get; }
member this.HandlePositions : UnityEngine.Vector3[]
Protected ReadOnly Property HandlePositions As Vector3()

Property Value

UnityEngine.Vector3[]

Applies to