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CanvasUtility Class

Definition

Helper class for setting up canvases for use in the MRTK.

public ref class CanvasUtility : UnityEngine::MonoBehaviour, Microsoft::MixedReality::Toolkit::Input::IMixedRealityPointerHandler, UnityEngine::EventSystems::IEventSystemHandler
[UnityEngine.AddComponentMenu("Scripts/MRTK/Services/CanvasUtility")]
[UnityEngine.DisallowMultipleComponent]
[UnityEngine.RequireComponent(typeof(UnityEngine.Canvas))]
public class CanvasUtility : UnityEngine.MonoBehaviour, Microsoft.MixedReality.Toolkit.Input.IMixedRealityPointerHandler, UnityEngine.EventSystems.IEventSystemHandler
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Services/CanvasUtility")>]
[<UnityEngine.DisallowMultipleComponent>]
[<UnityEngine.RequireComponent(typeof(UnityEngine.Canvas))>]
type CanvasUtility = class
    inherit MonoBehaviour
    interface IMixedRealityPointerHandler
    interface IEventSystemHandler
Public Class CanvasUtility
Inherits MonoBehaviour
Implements IEventSystemHandler, IMixedRealityPointerHandler
Inheritance
UnityEngine.MonoBehaviour
CanvasUtility
Attributes
UnityEngine.AddComponentMenuAttribute UnityEngine.DisallowMultipleComponentAttribute UnityEngine.RequireComponentAttribute
Implements
IMixedRealityPointerHandler UnityEngine.EventSystems.IEventSystemHandler

Applies to