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UnityJoystickManager.GetActiveControllers Method

Definition

Retrieve all controllers currently registered with this device at runtime (if direct access is required)

public:
 override cli::array <Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^> ^ GetActiveControllers();
public override Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[] GetActiveControllers ();
override this.GetActiveControllers : unit -> Microsoft.MixedReality.Toolkit.Input.IMixedRealityController[]
Public Overrides Function GetActiveControllers () As IMixedRealityController()

Returns

Applies to