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MixedRealityInputModule.StateForPointer Method

Definition

protected:
 UnityEngine::EventSystems::PointerEventData::FramePressState StateForPointer(Microsoft::MixedReality::Toolkit::Input::MixedRealityInputModule::PointerData ^ pointerData);
protected UnityEngine.EventSystems.PointerEventData.FramePressState StateForPointer (Microsoft.MixedReality.Toolkit.Input.MixedRealityInputModule.PointerData pointerData);
member this.StateForPointer : Microsoft.MixedReality.Toolkit.Input.MixedRealityInputModule.PointerData -> UnityEngine.EventSystems.PointerEventData.FramePressState
Protected Function StateForPointer (pointerData As MixedRealityInputModule.PointerData) As PointerEventData.FramePressState

Parameters

Returns

UnityEngine.EventSystems.PointerEventData.FramePressState

Applies to