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GGVPointer.OnInputChanged(InputEventData<MixedRealityPose>) Method

Definition

Raised input event updates from the type of input specified in the interface handler implementation.

public:
 virtual void OnInputChanged(Microsoft::MixedReality::Toolkit::Input::InputEventData<Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose> ^ eventData);
public void OnInputChanged (Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> eventData);
abstract member OnInputChanged : Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> -> unit
override this.OnInputChanged : Microsoft.MixedReality.Toolkit.Input.InputEventData<Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose> -> unit
Public Sub OnInputChanged (eventData As InputEventData(Of MixedRealityPose))

Parameters

Implements

Applies to