D3D12_FEATURE_DATA_D3D12_OPTIONS13 structure (d3d12.h)
Syntaxe
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
BOOL UnrestrictedBufferTextureCopyPitchSupported;
BOOL UnrestrictedVertexElementAlignmentSupported;
BOOL InvertedViewportHeightFlipsYSupported;
BOOL InvertedViewportDepthFlipsZSupported;
BOOL TextureCopyBetweenDimensionsSupported;
BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
Membres
UnrestrictedBufferTextureCopyPitchSupported
Type : _Out_ BOOL
UnrestrictedVertexElementAlignmentSupported
Type : _Out_ BOOL
InvertedViewportHeightFlipsYSupported
Type : _Out_ BOOL
InvertedViewportDepthFlipsZSupported
Type : _Out_ BOOL
TextureCopyBetweenDimensionsSupported
Type : _Out_ BOOL
AlphaBlendFactorSupported
Type : _Out_ BOOL
Spécifications
Client minimal pris en charge | Windows 11, version 22H2 ou Kit de développement logiciel (SDK) d’agilité DirectX 12 1.6 ou ultérieur |
En-tête | d3d12.h |