D3D12_DRED_ALLOCATION_NODE1 structure (d3d12.h)
Syntaxe
typedef struct D3D12_DRED_ALLOCATION_NODE1 {
const char *ObjectNameA;
const wchar_t *ObjectNameW;
D3D12_DRED_ALLOCATION_TYPE AllocationType;
const D3D12_DRED_ALLOCATION_NODE1 *pNext;
struct D3D12_DRED_ALLOCATION_NODE1;
const IUnknown *pObject;
} D3D12_DRED_ALLOCATION_NODE1;
Membres
ObjectNameA
ObjectNameW
AllocationType
pNext
D3D12_DRED_ALLOCATION_NODE1
pObject
Configuration requise
En-tête | d3d12.h |