D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION structure (d3dkmthk.h)
Réservé pour le système. Ne pas utiliser.
Syntaxe
typedef struct _D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION {
ULONG Frame;
ULONG CancelledFrame;
ULONG QueuedPresent;
UINT Padding;
D3DKMT_ALIGN64 UINT64 IsVSyncEnabled;
D3DKMT_ALIGN64 UINT64 VSyncOnTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffKeepPhaseTotalTimeMs;
D3DKMT_ALIGN64 UINT64 VSyncOffNoPhaseTotalTimeMs;
#if ...
D3DKMT_ALIGN64 UINT64 Reserved[4];
#else
D3DKMT_ALIGN64 UINT64 Reserved[8];
#endif
} D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION;
Membres
Frame
CancelledFrame
QueuedPresent
Padding
IsVSyncEnabled
VSyncOnTotalTimeMs
VSyncOffKeepPhaseTotalTimeMs
VSyncOffNoPhaseTotalTimeMs
Reserved[4]
Reserved[8]
Configuration requise
Condition requise | Valeur |
---|---|
Serveur minimal pris en charge | Windows Server 2022 |
En-tête | d3dkmthk.h |