Matrix.CreateWorld Method (Vector3, Vector3, Vector3)
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Creates a world matrix with the specified parameters.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Math (in Microsoft.Xna.Framework.Math.dll)
Syntax
'Declaration
Public Shared Function CreateWorld ( _
position As Vector3, _
forward As Vector3, _
up As Vector3 _
) As Matrix
public static Matrix CreateWorld(
Vector3 position,
Vector3 forward,
Vector3 up
)
Parameters
- position
Type: Microsoft.Xna.Framework.Vector3
Position of the object. This value is used in translation operations.
- forward
Type: Microsoft.Xna.Framework.Vector3
Forward direction of the object.
- up
Type: Microsoft.Xna.Framework.Vector3
Upward direction of the object; usually [0, 1, 0].
Return Value
Type: Microsoft.Xna.Framework.Matrix
The created world matrix.
Remarks
This matrix includes rotation and translation, but not scaling.
Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.