Vector2.Transform Method
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Include Protected Members
Include Inherited Members
Include Silverlight Members
Include Silverlight for Windows Phone Members
Include XNA Framework Members
Transforms one or more Vector2 instances by a Matrix or Quaternion.
This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.
Overload List
Name | Description | |
---|---|---|
Transform(Vector2, Matrix) | Transforms the vector (x, y, 0, 1) by the specified matrix. | |
Transform(Vector2, Quaternion) | Transforms a single Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation. | |
Transform(Vector2%, Matrix%, Vector2%) | Transforms a Vector2 by the given Matrix. | |
Transform(Vector2%, Quaternion%, Vector2%) | Transforms a Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation. | |
Transform(array<Vector2[], Matrix%, array<Vector2[]) | Transforms an array of Vector2 instances by a specified Matrix. | |
Transform(array<Vector2[], Quaternion%, array<Vector2[]) | Transforms an array of Vector2 instances by a specified Quaternion. | |
Transform(array<Vector2[], Int32, Matrix%, array<Vector2[], Int32, Int32) | Transforms a specified range in an array of Vector2 instances by a specified Matrix and places the results in a specified range in a destination array. | |
Transform(array<Vector2[], Int32, Quaternion%, array<Vector2[], Int32, Int32) | Transforms a specified range in an array of Vector2 instances by a specified Quaternion and places the results in a specified range in a destination array. |
Top