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IDirect3DMobileDevice::GetRenderState (Windows CE 5.0)

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This method retrieves a render-state value for a device.

HRESULT GetRenderState(  D3DMRENDERSTATETYPE State,  DWORD* pValue);

Parameters

  • State
    [in] Device state variable that is being queried. This parameter can be any member of the D3DMRENDERSTATETYPE enumerated type.
  • pValue
    [out] Pointer to a variable that receives the value of the queried render state variable when the method returns.

Return Values

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.

See Also

IDirect3DMobileDevice | D3DMRENDERSTATETYPE

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