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IDirect3DMobileDevice::GetIndices (Windows CE 5.0)

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This method retrieves index data.

HRESULT GetIndices(  IDirect3DMobileIndexBuffer** ppIndexData);

Parameters

Return Values

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Remarks

The values in the index list are used to index into a vertex list when creating geometry to render.

Calling this method will increase the internal reference count on the IDirect3DMobileIndexBuffer interface. Failure to call IUnknown::Release when finished using this IDirect3DMobileIndexBuffer interface results in a memory leak.

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.

See Also

IDirect3DMobileDevice | IDirect3DMobileIndexBuffer

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