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D3DMSTENCILCAPS Values (Windows CE 5.0)

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The following table shows values that are used in the StencilCaps member of the D3DMCAPS structure to describe the stencil buffering operations that the device supports (see D3DMSTENCILOP).

Value Description
D3DMSTENCILCAPS_KEEP Indicates that the device supports the D3DMSTENCILOP_KEEP stencil buffering operation.
D3DMSTENCILCAPS_ZERO Indicates that the device supports the D3DMSTENCILOP_ZERO stencil buffering operation.
D3DMSTENCILCAPS_REPLACE Indicates that the device supports the D3DMSTENCILOP_REPLACE stencil buffering operation.
D3DMSTENCILCAPS_INCRSAT Indicates that the device supports the D3DMSTENCILOP_INCRSAT stencil buffering operation.
D3DMSTENCILCAPS_DECRSAT Indicates that the device supports the D3DMSTENCILOP_DECRSAT stencil buffering operation.
D3DMSTENCILCAPS_INVERT Indicates that the device supports the D3DMSTENCILOP_INVERT stencil buffering operation.
D3DMSTENCILCAPS_INCR Indicates that the device supports the D3DMSTENCILOP_INCR stencil buffering operation.
D3DMSTENCILCAPS_DECR Indicates that the device supports the D3DMSTENCILOP_DECR stencil buffering operation.

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dmcaps.h.

See Also

Direct3D Mobile Capability Bits | Direct3D Mobile Macros

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