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D3DM_SETPALETTE (Windows CE 5.0)

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This structure contains the contents of a D3DMOP_SETPALETTE command token (see D3DM_OPERATION), which is used to activate a palette.

typedef struct _D3DM_SETPALETTE {  DWORD Index;  D3DM_SETPALETTE_DATATYPE DataType;} D3DM_SETPALETTE, *LPD3DM_SETPALETTE;

Members

  • Index
    A DWORD value that identifies a specific palette.
  • DataType
    An element of the D3DM_SETPALETTE_DATATYPE enumeration identifying the action that the driver should take with the palette specified by Index. This member can only be set to D3DM_SETPALETTE_SETACTIVE.

Requirements

OS Versions: Windows CE 5.0
Header: D3dmddk.h.

See Also

Direct3D Mobile Driver Structures | D3DM_SETPALETTE_WITHENTRIES | D3DM_OPERATION | D3DM_SETPALETTE_DATATYPE

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