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XRClockState (Windows Embedded CE 6.0)

1/6/2010

This enumeration describes the potential states of an animation.

Syntax

enum XRClockState
{
    XRClockState_Active=0,
    XRClockState_Filling=1,
    XRClockState_Stopped=2
};

Members

  • XRClockState_Active
    The current animation changes in direct relation to that of its parent.
  • XRClockState_Filling
    The animation continues and does not change in relation to that of its parent.
  • XRClockState_Stopped
    The animation is stopped.

Remarks

This enumeration is not typically used in XAML.

.NET Framework Equivalent

System.Windows.Media.Animation.ClockState

Requirements

Header XamlRuntime.h
sysgen SYSGEN_XAML_RUNTIME
Windows Embedded CE Windows Embedded CE 6.0 R3

See Also

Reference

Silverlight for Windows Embedded Enumerations