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IDirectDrawVideo::CanUseScanLine (Compact 2013)

3/26/2014

This method determines whether the renderer will check the current scan line when drawing.

Syntax

HRESULT CanUseScanLine(
  long* UseScanLine
);

Parameters

  • UseScanLine
    Set to OATRUE if the renderer can use scan line information; otherwise, set to OAFALSE.

Return Value

Returns an HRESULT value.

Remarks

For a description of the use of scan line detection in the DirectShow video renderer, see IDirectDrawVideo::UseScanLine.

Requirements

Header

dshow.h

Library

Strmiids.lib

See Also

Reference

IDirectDrawVideo Interface