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DEBUG_ACCESS_CAPABILITIES_STRUCT2 (Windows CE 5.0)

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This structure defines the debugging capabilities that can be accessed from the target device CPU and probe.

typedef struct _DEBUG_ACCESS_CAPABILITIES_STRUCT2 {  BOOL fSupportsAsyncBreak;  BOOLfSupportsFramePointerStdReg;  BOOLfSupportsReturnAddressStdReg;  BOOLfSupportsArg0StdReg;  BOOLfSupportsArg1StdReg;  BOOLfSupportsArg2StdReg;  BOOLfSupportsArg3StdReg;  BOOLfSupportsReturnValue0StdReg;  BOOLfSupportsReturnValue1StdReg;  BOOLfSupportsClockCycleCount;} DEBUG_ACCESS_CAPABILITIES_STRUCT2;

Members

  • fSupportsAsyncBreak
    If TRUE, indicates the service or debugging target supports asynchronous halt (user break).
  • fSupportsFramePointerStdReg
    If TRUE, indicates the target device CPU supports a frame pointer.
  • fSupportsReturnAddressStdReg
    If TRUE, indicates the target device CPU supports a return address.
  • fSupportsArg0StdReg
    If TRUE, indicates the target device CPU supports an argument 0 register alias.
  • fSupportsArg1StdReg
    If TRUE, indicates the target device CPU supports an argument 1 register alias.
  • fSupportsArg2StdReg
    If TRUE, indicates the target device CPU supports an argument 2 register alias.
  • fSupportsArg3StdReg
    If TRUE, indicates the target device CPU supports an argument 3 register alias.
  • fSupportsReturnValue0StdReg
    If TRUE, indicates the target device CPU supports a function return value.
  • fSupportsReturnValue1StdReg
    If TRUE, indicates the target device CPU supports a second function return value.
  • fSupportsClockCycleCount
    If TRUE, indicates the target device CPU returns, on halt, the clock cycle count since the last run or last single step.

Requirements

OS Version: Windows CE 5.0 and later.
Header: exdi2.h.

See Also

IeXDI2 Interfaces

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