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Emulated Hardware (Windows CE 5.0)

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The Emulator allows you to emulate various pieces of hardware that you may find on a hardware platform. You can choose specific pieces of hardware to emulate in the Emulator before you download a run-time image to the Emulator. For more information, see Downloading a Run-Time Image to the x86 Emulator.

The Emulator provides a parallel port that you can map directly to an LPT port on your development workstation. The Emulator also provides two serial ports, or virtual COM ports, that you can map to communications (COM) ports on your development workstation.

If you support KITL in your run-time image, the run-time image sends debug output to Serial Port 1. If the run-time image supports KITL, use Serial Port 2 as a product serial port. With a run-time image built from the Release configuration that Platform Builder provides, you may be able to use both Serial Port 1 and Serial Port 2 as product serial ports.

With the Emulator, you can choose to enable Ethernet support. If you enable Ethernet support, you must use an Ethernet card that can serve as the Ethernet card for a physical Windows CE–based target device. The Emulator uses the Ethernet card on your development workstation. The Emulator emulates a DEC 21040 Ethernet card, but the card on the development workstation is not required to have a driver for Windows CE. For information about the types of Ethernet support you can enable, see Downloading a Run-Time Image to the x86 Emulator.

You can specify a size for the Emulator display that is as small as 80 by 64 pixels or as large as 1024 by 768 pixels. You can specify a color depth of 8, 16, or 32 bits per pixel.

The Emulator supports a standard keyboard and a PS/2 mouse. For information about keyboard support for the Emulator, see Emulator Key Combinations. The Emulator also provides basic support for audio, including audio input, audio output, microphone input, and line output.

See Also

Mapping a Directory to the Emulator

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