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Real-Time Performance (Windows CE 5.0)

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Real-time performance is defined for the Microsoft® Windows® CE operating system (OS) as follows:

  • Guaranteed upper bound on high-priority thread scheduling — only for the highest-priority thread among all the scheduled threads.
  • Guaranteed upper bound on delay in executing high-priority interrupt service routines (ISRs). The kernel has a few places where interrupts are turned off for a short, bounded time.
  • Fine control over the scheduler and how it schedules threads.

A real-time system is a set of all system elements — the hardware, operating system, and applications — needed to meet the system requirements. A real-time operating system (RTOS) is one element of that system.

A real-time application**is an application designed to manage time-critical systems, such as manufacturing process controls, high-speed data acquisition devices, or telecommunications switching equipment. The unique characteristic of a real-time application is that it not only provides the correct response, but also responds within a specified period. The Windows CE kernel contains functionality that improves its performance as an RTOS.

The following list shows the kernel capabilities that Windows CE supports as an RTOS:

  • Support for up to 32 different processes and 256 thread priority levels
  • Support for handling priority inversion with priority inheritance
  • Support for nested interrupts to ensure that high-priority events are not delayed
  • Support for one-millisecond system tick timing
  • Advanced thread timing and scheduling
  • Support for semaphores

See Also

Real-Time Performance Functionality | Real-Time Performance Considerations | Real-Time Measurement Tools | Priority Inversion | Synchronization | Kernel Overview

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