texture::texture, constructeur
Initialise une nouvelle instance de la classe RoleService.
texture(
const Concurrency::extent<_Rank>& _Ext
) ;
texture(
int _E0
) ;
texture(
int _E0,
int _E1
) ;
texture(
int _E0,
int _E1,
int _E2
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
int _E2,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
const Concurrency::extent<_Rank>& _Ext,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
int _E2,
_Input_iterator_Src_first,
_Input_iterator_Src_last
) ;
template<
typename _Input_iterator
>
texture(
const Concurrency::extent<_Rank>& _Ext,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
template<
typename _Input_iterator
>
texture(
int _E0,
int _E1,
int _E2,
_Input_iterator_Src_first,
_Input_iterator_Src_last,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
int _E2,
unsigned int _Bits_per_scalar_element
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
int _E2,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
int _E0,
int _E1,
int _E2,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element
) ;
texture(
const Concurrency::extent<_Rank>& _Ext,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
int _E0,
int _E1,
int _E2,
_In_ void * _Source,
unsigned int _Src_byte_size,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
) ;
texture(
const texture & _Src,
const Concurrency::accelerator_view & _Acc_view
);
texture(
texture && _Other
);
texture(
const Concurrency::extent<_Rank>& _Ext,
unsigned int _Bits_per_scalar_element,
const Concurrency::accelerator_view& _Av
);
texture(
const texture & _Src
);
Paramètres
_Acc_view
Un objet accelerator_view qui spécifie l'emplacement de la texture._Av
Un objet accelerator_view qui spécifie l'emplacement de la texture._Bits_per_scalar_element
Nombre de bits pour chaque canal dans le type scalaire sous-jacent de la texture.Les valeurs valides sont 8, 16, ou 32.Certains types scalaires ne prennent pas en charge toutes les valeurs._Ext
L'extent dans chaque dimension de la texture._E0
La plupart d'élément important de la texture._E1
Le prochain composant le plus significatif de la texture._E2
Le composant le moins important de l'extent de la texture._Input_iterator
Le type de l'itérateur d'entrée._Rank
Le rang de l'extent._Source
L'objet à copier._Src
L'objet à copier._Src_byte_size
Le nombre d'octets dans la mémoire tampon de la source._Src_first
Un itérateur de départ dans le conteneur source._Src_last
Un itérateur de fin dans le conteneur source._Other
Autre source de données._Rank
Le rang de la section.
Configuration requise
En-tête : amp_graphics.h
Espace de noms : Concurrency::graphics