Async.TryCancelled<'T>, méthode (F#)
Crée un calcul asynchrone qui exécute la fonction de calcul spécifiée.Si ce calcul est annulé avant d'être terminé, le calcul généré en exécutant la fonction de compensation est exécuté.
Espace de noms/Chemin du module : Microsoft.FSharp.Control
Assembly : FSharp.Core (in FSharp.Core.dll)
// Signature:
static member TryCancelled : Async<'T> * (OperationCanceledException -> unit) -> Async<'T>
// Usage:
Async.TryCancelled (computation, compensation)
Paramètres
computation
Type : Async<'T>Calcul asynchrone d'entrée.
compensation
Type : OperationCanceledException -> unitFonction à exécuter si le calcul est annulé.
Valeur de retour
Calcul asynchrone qui exécute la compensation si le calcul d'entrée est annulé.
Exemple
L'exemple de code suivant illustre comment utiliser Async.TryCancelled pour exécuter un calcul annulable.
open System
open System.Windows.Forms
let form = new Form(Text = "Test Form", Width = 400, Height = 400)
let panel1 = new Panel(Dock = DockStyle.Fill)
panel1.DockPadding.All <- 10
let spacing = 5
let startAsyncButton = new Button(Text = "Start", Enabled = true)
let controlHeight = startAsyncButton.Height
let button2 = new Button(Text = "Start Invalid", Top = controlHeight + spacing)
let cancelAsyncButton = new Button(Text = "Cancel",
Top = 2 * (controlHeight + spacing),
Enabled = false)
let updown1 = new System.Windows.Forms.NumericUpDown(Top = 3 * (controlHeight + spacing),
Value = 20m, Minimum = 0m,
Maximum = 1000000m)
let label1 = new Label (Text = "", Top = 4 * (controlHeight + spacing),
Width = 300, Height = 2 * controlHeight)
let progressBar = new ProgressBar(Top = 6 * (controlHeight + spacing),
Width = 300)
panel1.Controls.AddRange [| startAsyncButton; button2; cancelAsyncButton;
updown1; label1; progressBar; |]
form.Controls.Add(panel1)
// Recursive isprime function.
let isprime number =
let rec check count =
count > number/2 || (number % count <> 0 && check (count + 1))
check 2
let isprimeBigInt number =
let rec check count =
count > number/2I || (number % count <> 0I && check (count + 1I))
check 2I
let computeNthPrime (number) =
if (number < 1) then
invalidOp <| sprintf "Invalid input for nth prime: %s." (number.ToString())
let mutable count = 0
let mutable num = 1I
let isDone = false
while (count < number) do
num <- num + 1I
if (num < bigint System.Int32.MaxValue) then
while (not (isprime (int num))) do
num <- num + 1I
else
while (not (isprimeBigInt num)) do
num <- num + 1I
count <- count + 1
num
let async1 context value =
let asyncTryWith =
async {
try
let nthPrime = ref 0I
for count in 1 .. value - 1 do
// The cancellation check is implicit and
// cooperative at for!, do!, and so on.
nthPrime := computeNthPrime(count)
// Report progress as a percentage of the total task.
let percentComplete = (int)((float)count /
(float)value * 100.0)
do! Async.SwitchToContext(context)
progressBar.Value <- percentComplete
do! Async.SwitchToThreadPool()
// Handle the case in which the operation succeeds.
do! Async.SwitchToContext(context)
label1.Text <- sprintf "%s" ((!nthPrime).ToString())
with
| e ->
// Handle the case in which an exception is thrown.
do! Async.SwitchToContext(context)
MessageBox.Show(e.Message) |> ignore
}
async {
try
do! Async.TryCancelled(asyncTryWith,
(fun oce ->
// Handle the case in which the user cancels the operation.
context.Post((fun _ ->
label1.Text <- "Canceled"), null)))
finally
context.Post((fun _ ->
updown1.Enabled <- true
startAsyncButton.Enabled <- true
cancelAsyncButton.Enabled <- false),
null)
}
startAsyncButton.Click.Add(fun args ->
cancelAsyncButton.Enabled <- true
let context = System.Threading.SynchronizationContext.Current
Async.Start(async1 context (int updown1.Value)))
button2.Click.Add(fun args ->
let context = System.Threading.SynchronizationContext.Current
Async.Start(async1 context (int (-updown1.Value))))
cancelAsyncButton.Click.Add(fun args -> Async.CancelDefaultToken())
Application.Run(form)
Plateformes
Windows 8, Windows 7, Windows Server 2012, Windows Server 2008 R2
Informations de version
Versions de bibliothèque principale F#
Prise en charge dans : 2,0, 4,0, portables