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OLE in MFC

These articles explain the fundamentals of OLE programming using MFC. MFC provides the easiest way to write programs that use OLE:

  • To use OLE visual editing (in-place activation).

  • To work as OLE containers or servers.

  • To implement drag-and-drop functionality.

  • To work with date and time data.

  • To manage the state data of MFC modules, including exported DLL function entry points, OLE/COM interface entry points, and window procedure entry points.

You can also use Automation or Remote Automation to operate another program from your program.

Notes

The term OLE denotes the technologies associated with linking and embedding, including OLE containers, OLE servers, OLE items, in-place activation (or visual editing), trackers, drag and drop, and menu merging. The term Active applies to the Component Object Model (COM) and COM-based objects such as ActiveX controls. OLE Automation is now called Automation.

In This Section

  • OLE Background
    Discusses OLE and provides conceptual information about how it works.

  • Activation
    Describes the role of activation in editing OLE items.

  • Containers
    Provides links to using containers in OLE.

  • Data Objects and Data Sources
    Provides links to topics discussing the use of the COleDataObject and COleDataSource classes.

  • Drag and Drop
    Discusses using copying and pasting with OLE.

  • OLE Menus and Resources
    Explains the use of menus and resources in MFC OLE document applications.

  • Registration
    Discusses server installation and initialization.

  • Servers
    Describes how to create OLE items (or components) for use by container applications.

  • Trackers
    Provides information about the CRectTracker class, which provides a graphical interface to enable users to interact with OLE client items.

See Also

Other Resources

MFC Concepts