RolePlayerConnectDirectiveAcceptsClass.GetLinks Method
Get any RolePlayerConnectDirectiveAcceptsClass links between a given RolePlayerConnectDirective and a DomainClass.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0.dll)
Syntax
'Déclaration
Public Shared Function GetLinks ( _
source As RolePlayerConnectDirective, _
target As DomainClass _
) As ReadOnlyCollection(Of RolePlayerConnectDirectiveAcceptsClass)
public static ReadOnlyCollection<RolePlayerConnectDirectiveAcceptsClass> GetLinks(
RolePlayerConnectDirective source,
DomainClass target
)
public:
static ReadOnlyCollection<RolePlayerConnectDirectiveAcceptsClass^>^ GetLinks(
RolePlayerConnectDirective^ source,
DomainClass^ target
)
static member GetLinks :
source:RolePlayerConnectDirective *
target:DomainClass -> ReadOnlyCollection<RolePlayerConnectDirectiveAcceptsClass>
public static function GetLinks(
source : RolePlayerConnectDirective,
target : DomainClass
) : ReadOnlyCollection<RolePlayerConnectDirectiveAcceptsClass>
Parameters
Return Value
Type: System.Collections.ObjectModel.ReadOnlyCollection<RolePlayerConnectDirectiveAcceptsClass>
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.