RolePlayerConnectDirectiveHasPathToRolePlayer.GetLinks Method
Get any RolePlayerConnectDirectiveHasPathToRolePlayer links between a given RolePlayerConnectDirective and a DomainPath.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0.dll)
Syntax
'Déclaration
Public Shared Function GetLinks ( _
source As RolePlayerConnectDirective, _
target As DomainPath _
) As ReadOnlyCollection(Of RolePlayerConnectDirectiveHasPathToRolePlayer)
public static ReadOnlyCollection<RolePlayerConnectDirectiveHasPathToRolePlayer> GetLinks(
RolePlayerConnectDirective source,
DomainPath target
)
public:
static ReadOnlyCollection<RolePlayerConnectDirectiveHasPathToRolePlayer^>^ GetLinks(
RolePlayerConnectDirective^ source,
DomainPath^ target
)
static member GetLinks :
source:RolePlayerConnectDirective *
target:DomainPath -> ReadOnlyCollection<RolePlayerConnectDirectiveHasPathToRolePlayer>
public static function GetLinks(
source : RolePlayerConnectDirective,
target : DomainPath
) : ReadOnlyCollection<RolePlayerConnectDirectiveHasPathToRolePlayer>
Parameters
Return Value
Type: System.Collections.ObjectModel.ReadOnlyCollection<RolePlayerConnectDirectiveHasPathToRolePlayer>
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.