RolePlayerConnectDirectiveHasPathToRolePlayer.GetLink Method
Get the one RolePlayerConnectDirectiveHasPathToRolePlayer link between a given RolePlayerConnectDirectiveand a DomainPath.
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.10.0.dll)
Syntax
'Déclaration
Public Shared Function GetLink ( _
source As RolePlayerConnectDirective, _
target As DomainPath _
) As RolePlayerConnectDirectiveHasPathToRolePlayer
public static RolePlayerConnectDirectiveHasPathToRolePlayer GetLink(
RolePlayerConnectDirective source,
DomainPath target
)
public:
static RolePlayerConnectDirectiveHasPathToRolePlayer^ GetLink(
RolePlayerConnectDirective^ source,
DomainPath^ target
)
static member GetLink :
source:RolePlayerConnectDirective *
target:DomainPath -> RolePlayerConnectDirectiveHasPathToRolePlayer
public static function GetLink(
source : RolePlayerConnectDirective,
target : DomainPath
) : RolePlayerConnectDirectiveHasPathToRolePlayer
Parameters
Return Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.