RuleOnAttribute Class
Signifies that the class to which this attribute is applied is a rule. The attribute’s parameter specifies what domain class applies to.
Inheritance Hierarchy
System.Object
System.Attribute
Microsoft.VisualStudio.Modeling.RuleOnAttribute
Namespace: Microsoft.VisualStudio.Modeling
Assembly: Microsoft.VisualStudio.Modeling.Sdk.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.10.0.dll)
Syntax
'Déclaration
<AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple := True)> _
Public NotInheritable Class RuleOnAttribute _
Inherits Attribute
[AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple = true)]
public sealed class RuleOnAttribute : Attribute
[AttributeUsageAttribute(AttributeTargets::Class, AllowMultiple = true)]
public ref class RuleOnAttribute sealed : public Attribute
[<Sealed>]
[<AttributeUsageAttribute(AttributeTargets.Class, AllowMultiple = true)>]
type RuleOnAttribute =
class
inherit Attribute
end
public final class RuleOnAttribute extends Attribute
The RuleOnAttribute type exposes the following members.
Constructors
Name | Description | |
---|---|---|
RuleOnAttribute(String) | Initializes a new instance of the RuleOnAttribute class. | |
RuleOnAttribute(Type) | Initializes a new instance of the RuleOnAttribute class. |
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Properties
Name | Description | |
---|---|---|
AttachDomainType | The domain class, relationship, shape, connector or diagram to which this rule applies. | |
AttachDomainTypeId | Gets the ID of the domain type to which this rule applies. | |
FireTime | Gets or sets the time when the rule is executed. | |
InitiallyDisabled | If true, the rule must be explicitly enabled using IsEnabled. | |
Priority | Gets or sets the priority in which the rule is raised. | |
TypeId | When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute.) |
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Methods
Name | Description | |
---|---|---|
Equals | Infrastructure. Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from Attribute.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute.) | |
Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Explicit Interface Implementations
Name | Description | |
---|---|---|
_Attribute.GetIDsOfNames | Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute.) | |
_Attribute.GetTypeInfo | Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute.) | |
_Attribute.GetTypeInfoCount | Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute.) | |
_Attribute.Invoke | Provides access to properties and methods exposed by an object. (Inherited from Attribute.) |
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Remarks
For more information and examples, see Rules Propagate Changes Within the Model.
The type of rule is determined by its base class. For example, AddRule, ChangeRule, DeleteRule.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.