RolePlayerMenuCommand Class
Represents a command that can be added to the value list for a role property in the property window.
Inheritance Hierarchy
System.Object
Microsoft.VisualStudio.Modeling.Design.RolePlayerMenuCommand
Namespace: Microsoft.VisualStudio.Modeling.Design
Assembly: Microsoft.VisualStudio.Modeling.Sdk.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.10.0.dll)
Syntax
'Déclaration
Public MustInherit Class RolePlayerMenuCommand
public abstract class RolePlayerMenuCommand
public ref class RolePlayerMenuCommand abstract
[<AbstractClass>]
type RolePlayerMenuCommand = class end
public abstract class RolePlayerMenuCommand
The RolePlayerMenuCommand type exposes the following members.
Constructors
Name | Description | |
---|---|---|
RolePlayerMenuCommand | Initializes a new instance of the RolePlayerMenuCommand class. |
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Properties
Name | Description | |
---|---|---|
MenuText | When overridden in a derived class, gets the name of the command. | |
Result | Gets or sets a value that represents the result of the command. |
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Methods
Name | Description | |
---|---|---|
DoCommand | When overridden in a derived class, executes the command. | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Overrides Object.ToString().) |
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Remarks
A domain relationship that has a one-to-one or zero-to-one role can generate a role property. By default, every role property for a zero-to-one role has a command to remove the current model element.
To add a command to the role property list, derive a class from this class and add an instance of the derived class to the RolePlayerMenuCommands collection of the RolePlayerPropertyDescriptor for the role property of the model element.
Notes to Inheritors
When you inherit from RolePlayerMenuCommand, you must override the following members: DoCommand and MenuText.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.