Partager via


SynchronizedLifetimeManager Members

Retired Content

This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This page may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.

The latest Unity Application Block information can be found at the Unity Application Block site.

The SynchronizedLifetimeManager type exposes the following members.

Constructors

  Name Description
Ee649767.protmethod(en-us,PandP.10).gif SynchronizedLifetimeManager

Methods

  Name Description
Ee649767.pubmethod(en-us,PandP.10).gif Equals (Inherited from Object.)
Ee649767.protmethod(en-us,PandP.10).gif Finalize (Inherited from Object.)
Ee649767.pubmethod(en-us,PandP.10).gif GetHashCode (Inherited from Object.)
Ee649767.pubmethod(en-us,PandP.10).gif GetType (Inherited from Object.)
Ee649767.pubmethod(en-us,PandP.10).gif GetValue
Retrieve a value from the backing store associated with this Lifetime policy.
(Overrides LifetimeManager.GetValue().)
Ee649767.protmethod(en-us,PandP.10).gif MemberwiseClone (Inherited from Object.)
Ee649767.pubmethod(en-us,PandP.10).gif Recover
A method that does whatever is needed to clean up as part of cleaning up after an exception.
Ee649767.pubmethod(en-us,PandP.10).gif RemoveValue
Remove the given object from backing store.
(Overrides LifetimeManager.RemoveValue().)
Ee649767.pubmethod(en-us,PandP.10).gif SetValue
Stores the given value into backing store for retrieval later.
(Overrides LifetimeManager.SetValue(Object).)
Ee649767.protmethod(en-us,PandP.10).gif SynchronizedGetValue
Performs the actual retrieval of a value from the backing store associated with this Lifetime policy.
Ee649767.protmethod(en-us,PandP.10).gif SynchronizedSetValue
Performs the actual storage of the given value into backing store for retrieval later.
Ee649767.pubmethod(en-us,PandP.10).gif ToString (Inherited from Object.)

See Also

SynchronizedLifetimeManager Class

Microsoft.Practices.Unity Namespace