Texture Addressing Modes
This section describes the purpose and use of Microsoft® Direct3D® texture addressing modes. It is organized into the following topics:
- What Are Texture Addressing Modes?
- Wrap Texture Address Mode
- Mirror Texture Address Mode
- Clamp Texture Address Mode
- Border Color Texture Address Mode
- Setting and Retrieving Texture Addressing Modes
- Texture Addressing Modes and Texture Wrapping
- Device Limitations for Texture Addressing
See Also
Last updated on Thursday, April 08, 2004
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