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IDirect3DTexture8::UnlockRect

This method unlocks a rectangle on a texture resource.

HRESULT UnlockRect(
  UINT Level
);

Parameters

  • Level
    [in] Specifies the level of the texture resource to unlock.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.

See Also

IDirect3DTexture8::LockRect | IDirect3DTexture8

 Last updated on Thursday, April 08, 2004

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