IDirect3DResource8::GetDevice
This method retrieves the device associated with a resource.
HRESULT GetDevice(
IDirect3DDevice8** ppDevice
);
Parameters
- ppDevice
[out, retval] Address of a pointer to an IDirect3DDevice8 interface to fill with the device pointer, if the query succeeds.
Return Values
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
This method allows navigation to the owning device object.
Calling this method will increase the internal reference count on the IDirect3DDevice8 interface. Failure to call IUnknown::Release when finished using this IDirect3DDevice8 interface results in a memory leak.
This method applies to the following interfaces, which inherit from IDirect3DResource8.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8.h.
Link Library: D3d8.lib.
See Also
IUnknown::Release | IDirect3DResource8
Last updated on Thursday, April 08, 2004
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