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D3DDEVTYPE

This enumeration defines device types.

typedef enum _D3DDEVTYPE {
  D3DDEVTYPE_HAL = 1,
  D3DDEVTYPE_REF = 2,
  D3DDEVTYPE_SW = 3,
  D3DDEVTYPE_FORCE_DWORD = 0xffffffff
} D3DDEVTYPE;

Constants

  • D3DDEVTYPE_HAL
    Hardware rasterization and shading with software, hardware, or mixed transform and lighting.
  • D3DDEVTYPE_REF
    Microsoft® Direct3D® features are implemented in software; however, the reference rasterizer does make use of special CPU instructions whenever it can.
  • D3DDEVTYPE_SW
    A pluggable software device that has been registered with Direct3D using IDirect3D8::RegisterSoftwareDevice.
  • D3DDEVTYPE_FORCE_DWORD
    Forces this enumeration to compile to 32 bits in size. This value is not used.

Requirements

OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8types.h.

See Also

IDirect3D8::CheckDeviceFormat | IDirect3D8::CheckDeviceMultiSampleType | IDirect3D8::CheckDeviceType | IDirect3D8::CreateDevice | IDirect3D8::GetDeviceCaps | D3DDEVICE_CREATION_PARAMETERS

 Last updated on Thursday, April 08, 2004

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