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IDeviceTopology::GetSubunit

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IDeviceTopology::GetSubunit

The GetSubunit method gets the subunit that is specified by a subunit number.

HRESULT  GetSubunit(
  UINT  nIndex,
  ISubunit  **ppSubunit
);

Parameters

nIndex

[in]  The subunit number. If a device topology contains n subunits, the subunits are numbered from 0 to n – 1. To get the number of subunits in the device topology, call the IDeviceTopology::GetSubunitCount method.

ppSubunit

[out]  Pointer to a pointer variable into which the method writes the address of the ISubunit interface of the subunit object. Through this method, the caller obtains a counted reference to the interface. The caller is responsible for releasing the interface, when it is no longer needed, by calling the interface's Release method. If the GetSubunit call fails, *ppSubunit is NULL.

Return Value

If the method succeeds, it returns S_OK. If it fails, possible return codes include, but are not limited to, the values shown in the following table.

Return code Description
E_INVALIDARG Parameter nIndex is out of range.
E_POINTER Pointer ppSubunit is NULL.

Requirements

Client: Windows Vista

Header: Include Devicetopology.h.

See Also

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