PaletteEntry Constructor
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Initializes a new instance of the PaletteEntry class.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Sub New ( _
red As Byte, _
green As Byte, _
blue As Byte, _
flags As Byte _
)
'Usage
Dim red As Byte
Dim green As Byte
Dim blue As Byte
Dim flags As Byte
Dim instance As New PaletteEntry(red, green, _
blue, flags)
public PaletteEntry(
byte red,
byte green,
byte blue,
byte flags
)
public:
PaletteEntry(
unsigned char red,
unsigned char green,
unsigned char blue,
unsigned char flags
)
new :
red:byte *
green:byte *
blue:byte *
flags:byte -> PaletteEntry
Parameters
- red
Type: System.Byte
Red intensity value for the palette entry.
- green
Type: System.Byte
Green intensity value for the palette entry.
- blue
Type: System.Byte
Blue intensity value for the palette entry.
- flags
Type: System.Byte
Alpha intensity value for the palette entry.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0