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ColorWriteEnable Enumeration

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Represents values that are used to specify a channel in the RenderStateManager class type.

This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
<FlagsAttribute> _
Public Enumeration ColorWriteEnable
'Usage
Dim instance As ColorWriteEnable
[FlagsAttribute]
public enum ColorWriteEnable
[FlagsAttribute]
public enum class ColorWriteEnable
[<FlagsAttribute>]
type ColorWriteEnable

Members

Member name Description
Supported by the .NET Compact Framework Red Red channel of a buffer.
Supported by the .NET Compact Framework Green Green channel of a buffer.
Supported by the .NET Compact Framework Blue Blue channel of a buffer.
Supported by the .NET Compact Framework Alpha Alpha channel of a buffer.
Supported by the .NET Compact Framework RedGreenBlue All channels of a buffer.
Supported by the .NET Compact Framework RedGreenBlueAlpha The red, green, and blue channels of a buffer.

Remarks

This enumeration is used by the ColorWriteEnable property.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework