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_bstr_t::_bstr_t

 

The latest version of this topic can be found at _bstr_t::_bstr_t.

Microsoft Specific**

Constructs a _bstr_t object.

Syntax

_bstr_t( ) throw( );   
_bstr_t(  
   const _bstr_t& s1   
) throw( );  
_bstr_t(  
   const char* s2   
);  
_bstr_t(  
   const wchar_t* s3   
);  
_bstr_t(  
   const _variant_t& var   
);  
_bstr_t(  
   BSTR bstr,  
   bool fCopy   
);  

Parameters

s1
A _bstr_t object to be copied.

s2
A multibyte string.

s3
A Unicode string

var
A _variant_t object.

bstr
An existing BSTR object.

fCopy
If false, the bstr argument is attached to the new object without making a copy by calling SysAllocString.

Remarks

The following table describes the _bstr_t constructors.

Constructor Description
_bstr_t( ) Constructs a default _bstr_t object that encapsulates a null BSTR object.
_bstr_t( _bstr_t&  s1  ) Constructs a _bstr_t object as a copy of another.

This is a shallow copy, which increments the reference count of the encapsulated BSTR object instead of creating a new one.
_bstr_t( char*  s2  ) Constructs a _bstr_t object by calling SysAllocString to create a new BSTR object and then encapsulates it.

This constructor first performs a multibyte to Unicode conversion.
_bstr_t( wchar_t*  s3  ) Constructs a _bstr_t object by calling SysAllocString to create a new BSTR object and then encapsulates it.
_bstr_t( _variant_t&  var  ) Constructs a _bstr_t object from a _variant_t object by first retrieving a BSTR object from the encapsulated VARIANT object.
_bstr_t( BSTR  bstr , bool  fCopy  ) Constructs a _bstr_t object from an existing BSTR (as opposed to a wchar_t* string). If fCopy is false, the supplied BSTR is attached to the new object without making a new copy with SysAllocString.

This constructor is used by wrapper functions in the type library headers to encapsulate and take ownership of a BSTR that is returned by an interface method.

END Microsoft Specific

See Also

_bstr_t Class
_variant_t Class