XGameUiShowPlayerProfileCardAsync
Displays UI for the profile card of the specified player.
Syntax
HRESULT XGameUiShowPlayerProfileCardAsync(
XAsyncBlock* async,
XUserHandle requestingUser,
uint64_t targetPlayer
)
Parameters
async _In_
Type: XAsyncBlock*
A pointer to the XAsyncBlock that is passed to XAsyncRun.
requestingUser _In_
Type: XUserHandle
The ID of the player requesting the profile card.
targetPlayer _In_
Type: uint64_t
The ID of the player to show the profile card for.
Return value
Type: HRESULT
HRESULT success or error code of the async call.
Remarks
Calling for UI will cause your game to enter constrained mode. In constrained mode your title will receive fewer system resources while it is in the background of the UI that has been called for. To learn more about constrained mode and other operational modes for your title read Xbox Game Life Cycle (NDA topic)Autorisation obligatoire.
Requirements
Header: XGameUI.h
Library: xgameruntime.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
XGameUI
XGameUIShowPlayerProfileCardResult
Xbox Game Life Cycle (NDA topic)Autorisation obligatoire