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XAppCaptureStopUserRecord

Stop an ongoing user recording started via XAppCaptureStartUserRecord and specified by the inputted ID. Users will receive a toast to indicate a recording has been saved and the recording will be accessible by the user. Windows support for this API will be added in a future release.

Syntax

HRESULT XAppCaptureStopUserRecord(
    const char* localId,
    XAppCaptureUserRecordingResult* result
)

Parameters

localId _In_
Type: const char*

Handle representing the user requesting the recording.

result _Out_
Type: XAppCaptureUserRecordingResult*

On successful function completion, contains information for the recorded clip.

Return value

Type: HRESULT

Function result. See XAppCapture Error Codes for non-S_OK return values.

Remarks

Assumes localIdOfUserRecording holds a local ID returned from XAppCaptureStartUserRecord.

XAppCaptureUserRecordingResult userRecording = { 0 };

if (FAILED_LOG(XAppCaptureStopUserRecord(localIdOfUserRecording, &userRecording)))
{
    return;
}

appLog.AddLog("Recording stopped: Start timestamp: %llu, Duration (ms): %llu, File Size (bytes): %llu, Width: %d, Height: %d, Encoding: %d, Color Format: %d\n",
    userRecording.clipStartTimestamp, userRecording.durationInMilliseconds, userRecording.fileSizeInBytes, userRecording.width, userRecording.height, userRecording.encoding, userRecording.colorFormat);

Requirements

Header: XAppCapture.h

Library: xgameruntime.lib

Supported platforms: Xbox One family consoles and Xbox Series consoles

See also

XAppCapture members