Aide et Astuces : sélectionner une encre à partir d'un contrôle personnalisé
En ajoutant un IncrementalLassoHitTester à votre contrôle personnalisé, vous pouvez activer votre contrôle afin qu’un utilisateur puisse sélectionner de l’encre avec un outil lasso, de la même manière que le InkCanvas sélectionne l’encre avec un lasso.
Cet exemple suppose que vous êtes familiarisé avec la création d’un contrôle personnalisé compatible activé par l’encre. Pour créer un contrôle personnalisé qui accepte l’entrée manuscrite, consultez Création d’un contrôle d’entrée manuscrite.
Exemple
Lorsque l’utilisateur dessine un lasso, le IncrementalLassoHitTester prédit quels traits se trouveront à l’intérieur des limites du tracé du lasso une fois que l’utilisateur aura terminé le lasso. Les traits déterminés comme étant à l’intérieur des limites du tracé du lasso peuvent être considérés comme sélectionnés. Les traits sélectionnés peuvent également être désélectionnés. Par exemple, si l’utilisateur inverse la direction lors du dessin du lasso, la IncrementalLassoHitTester peut désélectionner certains traits.
Le IncrementalLassoHitTester déclenche l’événement SelectionChanged, ce qui permet à votre contrôle personnalisé de réagir pendant que l’utilisateur dessine le lasso. Par exemple, vous pouvez modifier l’apparence des traits lorsque l’utilisateur les sélectionne et les désélectionne.
Gestion du mode encre
Il est utile pour l’utilisateur que le lasso apparaisse différemment de l’encre sur votre contrôle. Afin d'y parvenir, votre contrôle personnalisé doit déterminer si l'utilisateur écrit ou sélectionne de l'encre. La méthode la plus simple consiste à déclarer une énumération avec deux valeurs : une pour indiquer que l’utilisateur écrit à l'encre et l’autre pour indiquer que l’utilisateur sélectionne l'encre.
// Enum that keeps track of whether StrokeCollectionDemo is in ink mode
// or select mode.
public enum InkMode
{
Ink, Select
}
' Enum that keeps track of whether StrokeCollectionDemo is in ink mode
' or select mode.
Public Enum InkMode
Ink
[Select]
End Enum 'InkMode
Ensuite, ajoutez deux DrawingAttributes à la classe : l'une à utiliser lorsque l'utilisateur écrit à l'encre, l'autre à utiliser lorsque l'utilisateur sélectionne l'encre. Dans le constructeur, initialisez le DrawingAttributes et attachez les deux événements AttributeChanged au même gestionnaire d’événements. Définissez ensuite la propriété DrawingAttributes du DynamicRenderer sur l’encre DrawingAttributes.
DrawingAttributes inkDA;
DrawingAttributes selectDA;
Private inkDA As DrawingAttributes
Private selectDA As DrawingAttributes
// In the constructor.
// Selection drawing attributes use dark gray ink.
selectDA = new DrawingAttributes();
selectDA.Color = Colors.DarkGray;
// ink drawing attributes use default attributes
inkDA = new DrawingAttributes();
inkDA.Width = 5;
inkDA.Height = 5;
inkDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
selectDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
' In the constructor.
' Selection drawing attributes use dark gray ink.
selectDA = New DrawingAttributes()
selectDA.Color = Colors.DarkGray
' ink drawing attributes use default attributes
inkDA = New DrawingAttributes()
inkDA.Width = 5
inkDA.Height = 5
AddHandler inkDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
AddHandler selectDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
Ajoutez une propriété qui expose le mode de sélection. Lorsque l’utilisateur modifie le mode de sélection, définissez la propriété DrawingAttributes du DynamicRenderer sur l’objet DrawingAttributes approprié, puis retachez la propriété RootVisual à l'InkPresenter.
// Property to indicate whether the user is inputting or
// selecting ink.
public InkMode Mode
{
get
{
return mode;
}
set
{
mode = value;
// Set the DrawingAttributes of the DynamicRenderer
if (mode == InkMode.Ink)
{
renderer.DrawingAttributes = inkDA;
}
else
{
renderer.DrawingAttributes = selectDA;
}
// Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
}
' Property to indicate whether the user is inputting or
' selecting ink.
Public Property Mode() As InkMode
Get
Return Mode
End Get
Set(ByVal value As InkMode)
modeState = value
' Set the DrawingAttributes of the DynamicRenderer
If modeState = InkMode.Ink Then
renderer.DrawingAttributes = inkDA
Else
renderer.DrawingAttributes = selectDA
End If
' Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes)
End Set
End Property
Exposez la DrawingAttributes en tant que propriétés afin que les applications puissent déterminer l’apparence des traits d’encre et des traits de sélection.
// Property to allow the user to change the pen's DrawingAttributes.
public DrawingAttributes InkDrawingAttributes
{
get
{
return inkDA;
}
}
// Property to allow the user to change the Selector'newStroke DrawingAttributes.
public DrawingAttributes SelectDrawingAttributes
{
get
{
return selectDA;
}
}
' Property to allow the user to change the pen's DrawingAttributes.
Public ReadOnly Property InkDrawingAttributes() As DrawingAttributes
Get
Return inkDA
End Get
End Property
' Property to allow the user to change the Selector'newStroke DrawingAttributes.
Public ReadOnly Property SelectDrawingAttributes() As DrawingAttributes
Get
Return selectDA
End Get
End Property
Lorsqu’une propriété d’un objet DrawingAttributes change, la RootVisual doit être attachée à l'InkPresenter. Dans le gestionnaire d’événements pour l’événement AttributeChanged, rattachez le RootVisual au InkPresenter.
void DrawingAttributesChanged(object sender, PropertyDataChangedEventArgs e)
{
// Reattach the visual of the DynamicRenderer to the InkPresenter
// whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
Private Sub DrawingAttributesChanged(ByVal sender As Object, _
ByVal e As PropertyDataChangedEventArgs)
' Reattach the visual of the DynamicRenderer to the InkPresenter
' whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, _
renderer.DrawingAttributes)
End Sub
Utilisation de IncrementalLassoHitTester
Créez et initialisez un StrokeCollection qui contient les traits sélectionnés.
// StylusPointCollection that collects the stylus points from the stylus events.
StylusPointCollection stylusPoints;
' StylusPointCollection that collects the stylus points from the stylus events.
Private stylusPoints As StylusPointCollection
Lorsque l’utilisateur commence à dessiner un trait, soit à l'encre numérique, soit au lasso, décochez les traits en cours de sélection. Ensuite, si l’utilisateur dessine un lasso, créez un IncrementalLassoHitTester en appelant GetIncrementalLassoHitTester, abonnez-vous à l’événement SelectionChanged et appelez AddPoints. Ce code peut être une méthode distincte et appelée à partir des méthodes OnStylusDown et OnMouseDown.
private void InitializeHitTester(StylusPointCollection collectedPoints)
{
// Deselect any selected strokes.
foreach (Stroke selectedStroke in selectedStrokes)
{
selectedStroke.DrawingAttributes.Color = inkDA.Color;
}
selectedStrokes.Clear();
if (mode == InkMode.Select)
{
// Remove the previously drawn lasso, if it exists.
if (lassoPath != null)
{
presenter.Strokes.Remove(lassoPath);
lassoPath = null;
}
selectionTester =
presenter.Strokes.GetIncrementalLassoHitTester(80);
selectionTester.SelectionChanged +=
new LassoSelectionChangedEventHandler(selectionTester_SelectionChanged);
selectionTester.AddPoints(collectedPoints);
}
}
Private Sub InitializeHitTester(ByVal collectedPoints As StylusPointCollection)
' Deselect any selected strokes.
Dim selectedStroke As Stroke
For Each selectedStroke In selectedStrokes
selectedStroke.DrawingAttributes.Color = inkDA.Color
Next selectedStroke
selectedStrokes.Clear()
If modeState = InkMode.Select Then
' Remove the previously drawn lasso, if it exists.
If Not (lassoPath Is Nothing) Then
presenter.Strokes.Remove(lassoPath)
lassoPath = Nothing
End If
selectionTester = presenter.Strokes.GetIncrementalLassoHitTester(80)
AddHandler selectionTester.SelectionChanged, AddressOf selectionTester_SelectionChanged
selectionTester.AddPoints(collectedPoints)
End If
End Sub
Ajoutez les points de stylet au IncrementalLassoHitTester pendant que l’utilisateur dessine le lasso. Appelez la méthode suivante à partir des méthodes OnStylusMove, OnStylusUp, OnMouseMoveet OnMouseLeftButtonUp.
private void AddPointsToHitTester(StylusPointCollection collectedPoints)
{
if (mode == InkMode.Select &&
selectionTester != null &&
selectionTester.IsValid)
{
// When the control is selecting strokes, add the
// stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints);
}
}
Private Sub AddPointsToHitTester(ByVal collectedPoints As StylusPointCollection)
If modeState = InkMode.Select AndAlso _
Not selectionTester Is Nothing AndAlso _
selectionTester.IsValid Then
' When the control is selecting strokes, add the
' stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints)
End If
End Sub
Gérez l’événement IncrementalLassoHitTester.SelectionChanged pour réagir lorsque l’utilisateur sélectionne et désélectionne des traits. La classe LassoSelectionChangedEventArgs possède les propriétés SelectedStrokes et DeselectedStrokes qui obtiennent respectivement les traits sélectionnés et désélectionnés.
void selectionTester_SelectionChanged(object sender,
LassoSelectionChangedEventArgs args)
{
// Change the color of all selected strokes to red.
foreach (Stroke selectedStroke in args.SelectedStrokes)
{
selectedStroke.DrawingAttributes.Color = Colors.Red;
selectedStrokes.Add(selectedStroke);
}
// Change the color of all unselected strokes to
// their original color.
foreach (Stroke unselectedStroke in args.DeselectedStrokes)
{
unselectedStroke.DrawingAttributes.Color = inkDA.Color;
selectedStrokes.Remove(unselectedStroke);
}
}
Private Sub selectionTester_SelectionChanged(ByVal sender As Object, _
ByVal args As LassoSelectionChangedEventArgs)
' Change the color of all selected strokes to red.
Dim selectedStroke As Stroke
For Each selectedStroke In args.SelectedStrokes
selectedStroke.DrawingAttributes.Color = Colors.Red
selectedStrokes.Add(selectedStroke)
Next selectedStroke
' Change the color of all unselected strokes to
' their original color.
Dim unselectedStroke As Stroke
For Each unselectedStroke In args.DeselectedStrokes
unselectedStroke.DrawingAttributes.Color = inkDA.Color
selectedStrokes.Remove(unselectedStroke)
Next unselectedStroke
End Sub
Une fois que l’utilisateur a terminé de dessiner le lasso, désabonnez-vous de l’événement SelectionChanged et appelez EndHitTesting.
if (mode == InkMode.Select && lassoPath == null)
{
// Add the lasso to the InkPresenter and add the packetList
// to selectionTester.
lassoPath = newStroke;
lassoPath.DrawingAttributes = selectDA.Clone();
presenter.Strokes.Add(lassoPath);
selectionTester.SelectionChanged -= new LassoSelectionChangedEventHandler
(selectionTester_SelectionChanged);
selectionTester.EndHitTesting();
}
If modeState = InkMode.Select AndAlso lassoPath Is Nothing Then
' Add the lasso to the InkPresenter and add the packetList
' to selectionTester.
lassoPath = newStroke
lassoPath.DrawingAttributes = selectDA.Clone()
presenter.Strokes.Add(lassoPath)
RemoveHandler selectionTester.SelectionChanged, _
AddressOf selectionTester_SelectionChanged
selectionTester.EndHitTesting()
End If
Tout regrouper.
L’exemple suivant est un contrôle personnalisé qui permet à un utilisateur de sélectionner de l’encre à l’aide d'un lasso.
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows.Input.StylusPlugIns;
using System.Windows.Ink;
// Enum that keeps track of whether StrokeCollectionDemo is in ink mode
// or select mode.
public enum InkMode
{
Ink, Select
}
// This control allows the user to input and select ink. When the
// user selects ink, the lasso remains visible until they erase, or clip
// the selected strokes, or clear the selection. When the control is
// in selection mode, strokes that are selected turn red.
public class InkSelector : Label
{
InkMode mode;
DrawingAttributes inkDA;
DrawingAttributes selectDA;
InkPresenter presenter;
IncrementalLassoHitTester selectionTester;
StrokeCollection selectedStrokes = new StrokeCollection();
// StylusPointCollection that collects the stylus points from the stylus events.
StylusPointCollection stylusPoints;
// Stroke that represents the lasso.
Stroke lassoPath;
DynamicRenderer renderer;
public InkSelector()
{
mode = InkMode.Ink;
// Use an InkPresenter to display the strokes on the custom control.
presenter = new InkPresenter();
this.Content = presenter;
// In the constructor.
// Selection drawing attributes use dark gray ink.
selectDA = new DrawingAttributes();
selectDA.Color = Colors.DarkGray;
// ink drawing attributes use default attributes
inkDA = new DrawingAttributes();
inkDA.Width = 5;
inkDA.Height = 5;
inkDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
selectDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
// Add a DynmaicRenderer to the control so ink appears
// to "flow" from the tablet pen.
renderer = new DynamicRenderer();
renderer.DrawingAttributes = inkDA;
this.StylusPlugIns.Add(renderer);
presenter.AttachVisuals(renderer.RootVisual,
renderer.DrawingAttributes);
}
static InkSelector()
{
// Allow ink to be drawn only within the bounds of the control.
Type owner = typeof(InkSelector);
ClipToBoundsProperty.OverrideMetadata(owner,
new FrameworkPropertyMetadata(true));
}
// Prepare to collect stylus packets. If Mode is set to Select,
// get the IncrementalHitTester from the InkPresenter'newStroke
// StrokeCollection and subscribe to its StrokeHitChanged event.
protected override void OnStylusDown(StylusDownEventArgs e)
{
base.OnStylusDown(e);
Stylus.Capture(this);
// Create a new StylusPointCollection using the StylusPointDescription
// from the stylus points in the StylusDownEventArgs.
stylusPoints = new StylusPointCollection();
StylusPointCollection eventPoints = e.GetStylusPoints(this, stylusPoints.Description);
stylusPoints.Add(eventPoints);
InitializeHitTester(eventPoints);
}
protected override void OnMouseLeftButtonDown(MouseButtonEventArgs e)
{
base.OnMouseLeftButtonDown(e);
Mouse.Capture(this);
if (e.StylusDevice != null)
{
return;
}
Point pt = e.GetPosition(this);
StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });
stylusPoints = new StylusPointCollection();
stylusPoints.Add(collectedPoints);
InitializeHitTester(collectedPoints);
}
private void InitializeHitTester(StylusPointCollection collectedPoints)
{
// Deselect any selected strokes.
foreach (Stroke selectedStroke in selectedStrokes)
{
selectedStroke.DrawingAttributes.Color = inkDA.Color;
}
selectedStrokes.Clear();
if (mode == InkMode.Select)
{
// Remove the previously drawn lasso, if it exists.
if (lassoPath != null)
{
presenter.Strokes.Remove(lassoPath);
lassoPath = null;
}
selectionTester =
presenter.Strokes.GetIncrementalLassoHitTester(80);
selectionTester.SelectionChanged +=
new LassoSelectionChangedEventHandler(selectionTester_SelectionChanged);
selectionTester.AddPoints(collectedPoints);
}
}
// Collect the stylus packets as the stylus moves.
protected override void OnStylusMove(StylusEventArgs e)
{
if (stylusPoints == null)
{
return;
}
StylusPointCollection collectedPoints = e.GetStylusPoints(this, stylusPoints.Description);
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.StylusDevice != null)
{
return;
}
if (e.LeftButton == MouseButtonState.Released)
{
return;
}
stylusPoints ??= new StylusPointCollection();
Point pt = e.GetPosition(this);
StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
}
private void AddPointsToHitTester(StylusPointCollection collectedPoints)
{
if (mode == InkMode.Select &&
selectionTester != null &&
selectionTester.IsValid)
{
// When the control is selecting strokes, add the
// stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints);
}
}
// When the user lifts the stylus, create a Stroke from the
// collected stylus points and add it to the InkPresenter.
// When the control is selecting strokes, add the
// point data to the IncrementalHitTester.
protected override void OnStylusUp(StylusEventArgs e)
{
stylusPoints ??= new StylusPointCollection();
StylusPointCollection collectedPoints =
e.GetStylusPoints(this, stylusPoints.Description);
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
AddStrokeToPresenter();
stylusPoints = null;
Stylus.Capture(null);
}
protected override void OnMouseLeftButtonUp(MouseButtonEventArgs e)
{
base.OnMouseLeftButtonUp(e);
if (e.StylusDevice != null) return;
if (stylusPoints == null) stylusPoints = new StylusPointCollection();
Point pt = e.GetPosition(this);
StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
AddStrokeToPresenter();
stylusPoints = null;
Mouse.Capture(null);
}
private void AddStrokeToPresenter()
{
Stroke newStroke = new Stroke(stylusPoints);
if (mode == InkMode.Ink)
{
// Add the stroke to the InkPresenter.
newStroke.DrawingAttributes = inkDA.Clone();
presenter.Strokes.Add(newStroke);
}
if (mode == InkMode.Select && lassoPath == null)
{
// Add the lasso to the InkPresenter and add the packetList
// to selectionTester.
lassoPath = newStroke;
lassoPath.DrawingAttributes = selectDA.Clone();
presenter.Strokes.Add(lassoPath);
selectionTester.SelectionChanged -= new LassoSelectionChangedEventHandler
(selectionTester_SelectionChanged);
selectionTester.EndHitTesting();
}
}
void selectionTester_SelectionChanged(object sender,
LassoSelectionChangedEventArgs args)
{
// Change the color of all selected strokes to red.
foreach (Stroke selectedStroke in args.SelectedStrokes)
{
selectedStroke.DrawingAttributes.Color = Colors.Red;
selectedStrokes.Add(selectedStroke);
}
// Change the color of all unselected strokes to
// their original color.
foreach (Stroke unselectedStroke in args.DeselectedStrokes)
{
unselectedStroke.DrawingAttributes.Color = inkDA.Color;
selectedStrokes.Remove(unselectedStroke);
}
}
// Property to indicate whether the user is inputting or
// selecting ink.
public InkMode Mode
{
get
{
return mode;
}
set
{
mode = value;
// Set the DrawingAttributes of the DynamicRenderer
if (mode == InkMode.Ink)
{
renderer.DrawingAttributes = inkDA;
}
else
{
renderer.DrawingAttributes = selectDA;
}
// Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
}
void DrawingAttributesChanged(object sender, PropertyDataChangedEventArgs e)
{
// Reattach the visual of the DynamicRenderer to the InkPresenter
// whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
// Property to allow the user to change the pen's DrawingAttributes.
public DrawingAttributes InkDrawingAttributes
{
get
{
return inkDA;
}
}
// Property to allow the user to change the Selector'newStroke DrawingAttributes.
public DrawingAttributes SelectDrawingAttributes
{
get
{
return selectDA;
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Input
Imports System.Windows.Input.StylusPlugIns
Imports System.Windows.Ink
' Enum that keeps track of whether StrokeCollectionDemo is in ink mode
' or select mode.
Public Enum InkMode
Ink
[Select]
End Enum 'InkMode
' This control allows the user to input and select ink. When the
' user selects ink, the lasso remains visible until they erase, or clip
' the selected strokes, or clear the selection. When the control is
' in selection mode, strokes that are selected turn red.
Public Class InkSelector
Inherits Label
Private modeState As InkMode
Private inkDA As DrawingAttributes
Private selectDA As DrawingAttributes
Private presenter As InkPresenter
Private selectionTester As IncrementalLassoHitTester
Private selectedStrokes As New StrokeCollection()
' StylusPointCollection that collects the stylus points from the stylus events.
Private stylusPoints As StylusPointCollection
' Stroke that represents the lasso.
Private lassoPath As Stroke
Private renderer As DynamicRenderer
Public Sub New()
modeState = InkMode.Ink
' Use an InkPresenter to display the strokes on the custom control.
presenter = New InkPresenter()
Me.Content = presenter
' In the constructor.
' Selection drawing attributes use dark gray ink.
selectDA = New DrawingAttributes()
selectDA.Color = Colors.DarkGray
' ink drawing attributes use default attributes
inkDA = New DrawingAttributes()
inkDA.Width = 5
inkDA.Height = 5
AddHandler inkDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
AddHandler selectDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
' Add a DynmaicRenderer to the control so ink appears
' to "flow" from the tablet pen.
renderer = New DynamicRenderer()
renderer.DrawingAttributes = inkDA
Me.StylusPlugIns.Add(renderer)
presenter.AttachVisuals(renderer.RootVisual, _
renderer.DrawingAttributes)
End Sub
Shared Sub New()
' Allow ink to be drawn only within the bounds of the control.
Dim owner As Type = GetType(InkSelector)
ClipToBoundsProperty.OverrideMetadata(owner, _
New FrameworkPropertyMetadata(True))
End Sub
' Prepare to collect stylus packets. If Mode is set to Select,
' get the IncrementalHitTester from the InkPresenter'newStroke
' StrokeCollection and subscribe to its StrokeHitChanged event.
Protected Overrides Sub OnStylusDown(ByVal e As StylusDownEventArgs)
MyBase.OnStylusDown(e)
Stylus.Capture(Me)
' Create a new StylusPointCollection using the StylusPointDescription
' from the stylus points in the StylusDownEventArgs.
stylusPoints = New StylusPointCollection()
Dim eventPoints As StylusPointCollection = e.GetStylusPoints(Me, stylusPoints.Description)
stylusPoints.Add(eventPoints)
InitializeHitTester(eventPoints)
End Sub
Protected Overrides Sub OnMouseLeftButtonDown(ByVal e As MouseButtonEventArgs)
MyBase.OnMouseLeftButtonDown(e)
Mouse.Capture(Me)
If Not (e.StylusDevice Is Nothing) Then
Return
End If
Dim pt As Point = e.GetPosition(Me)
Dim collectedPoints As New StylusPointCollection(New Point() {pt})
stylusPoints = New StylusPointCollection()
stylusPoints.Add(collectedPoints)
InitializeHitTester(collectedPoints)
End Sub
Private Sub InitializeHitTester(ByVal collectedPoints As StylusPointCollection)
' Deselect any selected strokes.
Dim selectedStroke As Stroke
For Each selectedStroke In selectedStrokes
selectedStroke.DrawingAttributes.Color = inkDA.Color
Next selectedStroke
selectedStrokes.Clear()
If modeState = InkMode.Select Then
' Remove the previously drawn lasso, if it exists.
If Not (lassoPath Is Nothing) Then
presenter.Strokes.Remove(lassoPath)
lassoPath = Nothing
End If
selectionTester = presenter.Strokes.GetIncrementalLassoHitTester(80)
AddHandler selectionTester.SelectionChanged, AddressOf selectionTester_SelectionChanged
selectionTester.AddPoints(collectedPoints)
End If
End Sub
' Collect the stylus packets as the stylus moves.
Protected Overrides Sub OnStylusMove(ByVal e As StylusEventArgs)
If stylusPoints Is Nothing Then
Return
End If
Dim collectedPoints As StylusPointCollection = e.GetStylusPoints(Me, stylusPoints.Description)
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
End Sub
Protected Overrides Sub OnMouseMove(ByVal e As MouseEventArgs)
MyBase.OnMouseMove(e)
If Not (e.StylusDevice Is Nothing) Then
Return
End If
If e.LeftButton = MouseButtonState.Released Then
Return
End If
If stylusPoints Is Nothing Then
stylusPoints = New StylusPointCollection()
End If
Dim pt As Point = e.GetPosition(Me)
Dim collectedPoints As New StylusPointCollection(New Point() {pt})
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
End Sub
Private Sub AddPointsToHitTester(ByVal collectedPoints As StylusPointCollection)
If modeState = InkMode.Select AndAlso _
Not selectionTester Is Nothing AndAlso _
selectionTester.IsValid Then
' When the control is selecting strokes, add the
' stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints)
End If
End Sub
' When the user lifts the stylus, create a Stroke from the
' collected stylus points and add it to the InkPresenter.
' When the control is selecting strokes, add the
' point data to the IncrementalHitTester.
Protected Overrides Sub OnStylusUp(ByVal e As StylusEventArgs)
If stylusPoints Is Nothing Then
stylusPoints = New StylusPointCollection()
End If
Dim collectedPoints As StylusPointCollection = _
e.GetStylusPoints(Me, stylusPoints.Description)
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
AddStrokeToPresenter()
stylusPoints = Nothing
Stylus.Capture(Nothing)
End Sub
Protected Overrides Sub OnMouseLeftButtonUp(ByVal e As MouseButtonEventArgs)
MyBase.OnMouseLeftButtonUp(e)
If Not (e.StylusDevice Is Nothing) Then
Return
End If
If stylusPoints Is Nothing Then
stylusPoints = New StylusPointCollection()
End If
Dim pt As Point = e.GetPosition(Me)
Dim collectedPoints As New StylusPointCollection(New Point() {pt})
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
AddStrokeToPresenter()
stylusPoints = Nothing
Mouse.Capture(Nothing)
End Sub
Private Sub AddStrokeToPresenter()
Dim newStroke As New Stroke(stylusPoints)
If modeState = InkMode.Ink Then
' Add the stroke to the InkPresenter.
newStroke.DrawingAttributes = inkDA.Clone()
presenter.Strokes.Add(newStroke)
End If
If modeState = InkMode.Select AndAlso lassoPath Is Nothing Then
' Add the lasso to the InkPresenter and add the packetList
' to selectionTester.
lassoPath = newStroke
lassoPath.DrawingAttributes = selectDA.Clone()
presenter.Strokes.Add(lassoPath)
RemoveHandler selectionTester.SelectionChanged, _
AddressOf selectionTester_SelectionChanged
selectionTester.EndHitTesting()
End If
End Sub
Private Sub selectionTester_SelectionChanged(ByVal sender As Object, _
ByVal args As LassoSelectionChangedEventArgs)
' Change the color of all selected strokes to red.
Dim selectedStroke As Stroke
For Each selectedStroke In args.SelectedStrokes
selectedStroke.DrawingAttributes.Color = Colors.Red
selectedStrokes.Add(selectedStroke)
Next selectedStroke
' Change the color of all unselected strokes to
' their original color.
Dim unselectedStroke As Stroke
For Each unselectedStroke In args.DeselectedStrokes
unselectedStroke.DrawingAttributes.Color = inkDA.Color
selectedStrokes.Remove(unselectedStroke)
Next unselectedStroke
End Sub
' Property to indicate whether the user is inputting or
' selecting ink.
Public Property Mode() As InkMode
Get
Return Mode
End Get
Set(ByVal value As InkMode)
modeState = value
' Set the DrawingAttributes of the DynamicRenderer
If modeState = InkMode.Ink Then
renderer.DrawingAttributes = inkDA
Else
renderer.DrawingAttributes = selectDA
End If
' Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes)
End Set
End Property
Private Sub DrawingAttributesChanged(ByVal sender As Object, _
ByVal e As PropertyDataChangedEventArgs)
' Reattach the visual of the DynamicRenderer to the InkPresenter
' whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, _
renderer.DrawingAttributes)
End Sub
' Property to allow the user to change the pen's DrawingAttributes.
Public ReadOnly Property InkDrawingAttributes() As DrawingAttributes
Get
Return inkDA
End Get
End Property
' Property to allow the user to change the Selector'newStroke DrawingAttributes.
Public ReadOnly Property SelectDrawingAttributes() As DrawingAttributes
Get
Return selectDA
End Get
End Property
End Class
Voir aussi
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