Marshaling de différents types de tableaux
Un tableau est un type référence compris dans du code managé qui contient un ou plusieurs éléments du même type. Même si les tableaux sont des types référence, ils sont passés comme des paramètres In aux fonctions non managées. Ce comportement est incohérent avec la manière dont les tableaux managés sont passés aux objets managés, c’est-à-dire en tant que paramètres In/Out. Pour plus d'informations, voir Copie et épinglage.
Le tableau suivant répertorie les options de marshaling des tableaux et décrit leur utilisation.
Array | Description |
---|---|
D'entiers par valeur. | Passe un tableau d'entiers en tant que paramètre In. |
D'entiers par référence. | Passe un tableau d'entiers en tant que paramètre In/Out. |
D'entiers par valeur (à deux dimensions). | Passe une matrice d'entiers en tant que paramètre In. |
De chaînes par valeur. | Passe un tableau de chaînes en tant que paramètre In. |
De structures avec des entiers. | Passe un tableau de structures contenant uniquement des entiers en tant que paramètre In. |
De structures avec des chaînes. | Passe un tableau de structures contenant uniquement des chaînes en tant que paramètre In/Out. Les membres du tableau peuvent être modifiés. |
Exemple
Cet exemple montre comment passer les types de tableaux suivants :
Tableau d'entiers par valeur.
Tableau d'entiers par référence, qui peut être redimensionné.
Tableau multidimensionnel (matrice) d'entiers par valeur.
Tableau de chaînes par valeur.
Tableau de structures avec des entiers.
Tableau de structures avec des chaînes.
À moins qu’un tableau ne soit explicitement marshalé par référence, le comportement par défaut marshale le tableau en tant que paramètre In. Vous pouvez modifier ce comportement en appliquant explicitement les attributs InAttribute et OutAttribute .
L'exemple Tableaux utilise les fonctions non managées ci-dessous, accompagnées de leur déclaration de fonction d'origine :
TestArrayOfInts exporté depuis PinvokeLib.dll.
int TestArrayOfInts(int* pArray, int pSize);
TestRefArrayOfInts exporté depuis PinvokeLib.dll.
int TestRefArrayOfInts(int** ppArray, int* pSize);
TestMatrixOfInts exporté depuis PinvokeLib.dll.
int TestMatrixOfInts(int pMatrix[][COL_DIM], int row);
TestArrayOfStrings exporté depuis PinvokeLib.dll.
int TestArrayOfStrings(char** ppStrArray, int size);
TestArrayOfStructs exporté depuis PinvokeLib.dll.
int TestArrayOfStructs(MYPOINT* pPointArray, int size);
TestArrayOfStructs2 exporté depuis PinvokeLib.dll.
int TestArrayOfStructs2 (MYPERSON* pPersonArray, int size);
PinvokeLib.dll est une bibliothèque non managée personnalisée qui contient des implémentations pour les fonctions précédemment répertoriées, ainsi que les deux variables de structure MYPOINT et MYPERSON. Ces structures contiennent les éléments suivants :
typedef struct _MYPOINT
{
int x;
int y;
} MYPOINT;
typedef struct _MYPERSON
{
char* first;
char* last;
} MYPERSON;
Dans cet exemple, les structures MyPoint
et MyPerson
contiennent des types incorporés. L'attribut StructLayoutAttribute est défini pour s'assurer que les membres soient disposés en mémoire de manière séquentielle, dans l'ordre dans lequel ils apparaissent.
La classe NativeMethods
contient un ensemble de méthodes appelé par la classe App
. Pour obtenir des détails spécifiques sur le passage de tableaux, voir les commentaires de l'exemple suivant. Un tableau, qui est un type référence, est passé en tant que paramètre par défaut. Pour que l'appelant reçoive les résultats, InAttribute et OutAttribute doivent être appliqués explicitement à l'argument contenant le tableau.
Déclaration de prototypes
// Declares a managed structure for each unmanaged structure.
[StructLayout(LayoutKind.Sequential)]
public struct MyPoint
{
public int X;
public int Y;
public MyPoint(int x, int y)
{
this.X = x;
this.Y = y;
}
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct MyPerson
{
public string First;
public string Last;
public MyPerson(string first, string last)
{
this.First = first;
this.Last = last;
}
}
internal static class NativeMethods
{
// Declares a managed prototype for an array of integers by value.
// The array size cannot be changed, but the array is copied back.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfInts(
[In, Out] int[] array, int size);
// Declares a managed prototype for an array of integers by reference.
// The array size can change, but the array is not copied back
// automatically because the marshaler does not know the resulting size.
// The copy must be performed manually.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestRefArrayOfInts(
ref IntPtr array, ref int size);
// Declares a managed prototype for a matrix of integers by value.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestMatrixOfInts(
[In, Out] int[,] pMatrix, int row);
// Declares a managed prototype for an array of strings by value.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfstrings(
[In, Out] string[] stringArray, int size);
// Declares a managed prototype for an array of structures with integers.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfStructs(
[In, Out] MyPoint[] pointArray, int size);
// Declares a managed prototype for an array of structures with strings.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfStructs2(
[In, Out] MyPerson[] personArray, int size);
}
' Declares a managed structure for each unmanaged structure.
<StructLayout(LayoutKind.Sequential)>
Public Structure MyPoint
Public x As Integer
Public y As Integer
Public Sub New(x As Integer, y As Integer)
Me.x = x
Me.y = y
End Sub
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Ansi)>
Public Structure MyPerson
Public first As String
Public last As String
Public Sub New(first As String, last As String)
Me.first = first
Me.last = last
End Sub
End Structure
Friend Class NativeMethods
' Declares a managed prototype for an array of integers by value.
' The array size cannot be changed, but the array is copied back.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfInts(
<[In], Out> ByVal myArray() As Integer, ByVal size As Integer) _
As Integer
End Function
' Declares managed prototype for an array of integers by reference.
' The array size can change, but the array is not copied back
' automatically because the marshaler does not know the resulting size.
' The copy must be performed manually.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestRefArrayOfInts(
ByRef myArray As IntPtr, ByRef size As Integer) As Integer
End Function
' Declares a managed prototype for a matrix of integers by value.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestMatrixOfInts(
<[In], Out> ByVal matrix(,) As Integer, ByVal row As Integer) _
As Integer
End Function
' Declares a managed prototype for an array of strings by value.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfStrings(
<[In], Out> ByVal strArray() As String, ByVal size As Integer) _
As Integer
End Function
' Declares a managed prototype for an array of structures with
' integers.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfStructs(
<[In], Out> ByVal pointArray() As MyPoint, ByVal size As Integer) _
As Integer
End Function
' Declares a managed prototype for an array of structures with strings.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfStructs2(
<[In], Out> ByVal personArray() As MyPerson, ByVal size As Integer) _
As Integer
End Function
End Class
Appel de fonctions
public class App
{
public static void Main()
{
// array ByVal
int[] array1 = new int[10];
Console.WriteLine("Integer array passed ByVal before call:");
for (int i = 0; i < array1.Length; i++)
{
array1[i] = i;
Console.Write(" " + array1[i]);
}
int sum1 = NativeMethods.TestArrayOfInts(array1, array1.Length);
Console.WriteLine("\nSum of elements:" + sum1);
Console.WriteLine("\nInteger array passed ByVal after call:");
foreach (int i in array1)
{
Console.Write(" " + i);
}
// array ByRef
int[] array2 = new int[10];
int size = array2.Length;
Console.WriteLine("\n\nInteger array passed ByRef before call:");
for (int i = 0; i < array2.Length; i++)
{
array2[i] = i;
Console.Write(" " + array2[i]);
}
IntPtr buffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(size)
* array2.Length);
Marshal.Copy(array2, 0, buffer, array2.Length);
int sum2 = NativeMethods.TestRefArrayOfInts(ref buffer, ref size);
Console.WriteLine("\nSum of elements:" + sum2);
if (size > 0)
{
int[] arrayRes = new int[size];
Marshal.Copy(buffer, arrayRes, 0, size);
Marshal.FreeCoTaskMem(buffer);
Console.WriteLine("\nInteger array passed ByRef after call:");
foreach (int i in arrayRes)
{
Console.Write(" " + i);
}
}
else
{
Console.WriteLine("\nArray after call is empty");
}
// matrix ByVal
const int DIM = 5;
int[,] matrix = new int[DIM, DIM];
Console.WriteLine("\n\nMatrix before call:");
for (int i = 0; i < DIM; i++)
{
for (int j = 0; j < DIM; j++)
{
matrix[i, j] = j;
Console.Write(" " + matrix[i, j]);
}
Console.WriteLine("");
}
int sum3 = NativeMethods.TestMatrixOfInts(matrix, DIM);
Console.WriteLine("\nSum of elements:" + sum3);
Console.WriteLine("\nMatrix after call:");
for (int i = 0; i < DIM; i++)
{
for (int j = 0; j < DIM; j++)
{
Console.Write(" " + matrix[i, j]);
}
Console.WriteLine("");
}
// string array ByVal
string[] strArray = { "one", "two", "three", "four", "five" };
Console.WriteLine("\n\nstring array before call:");
foreach (string s in strArray)
{
Console.Write(" " + s);
}
int lenSum = NativeMethods.TestArrayOfstrings(strArray, strArray.Length);
Console.WriteLine("\nSum of string lengths:" + lenSum);
Console.WriteLine("\nstring array after call:");
foreach (string s in strArray)
{
Console.Write(" " + s);
}
// struct array ByVal
MyPoint[] points = { new MyPoint(1, 1), new MyPoint(2, 2), new MyPoint(3, 3) };
Console.WriteLine("\n\nPoints array before call:");
foreach (MyPoint p in points)
{
Console.WriteLine($"X = {p.X}, Y = {p.Y}");
}
int allSum = NativeMethods.TestArrayOfStructs(points, points.Length);
Console.WriteLine("\nSum of points:" + allSum);
Console.WriteLine("\nPoints array after call:");
foreach (MyPoint p in points)
{
Console.WriteLine($"X = {p.X}, Y = {p.Y}");
}
// struct with strings array ByVal
MyPerson[] persons =
{
new MyPerson("Kim", "Akers"),
new MyPerson("Adam", "Barr"),
new MyPerson("Jo", "Brown")
};
Console.WriteLine("\n\nPersons array before call:");
foreach (MyPerson pe in persons)
{
Console.WriteLine($"First = {pe.First}, Last = {pe.Last}");
}
int namesSum = NativeMethods.TestArrayOfStructs2(persons, persons.Length);
Console.WriteLine("\nSum of name lengths:" + namesSum);
Console.WriteLine("\n\nPersons array after call:");
foreach (MyPerson pe in persons)
{
Console.WriteLine($"First = {pe.First}, Last = {pe.Last}");
}
}
}
Public Class App
Public Shared Sub Main()
' array ByVal
Dim array1(9) As Integer
Console.WriteLine("Integer array passed ByVal before call:")
Dim i As Integer
For i = 0 To array1.Length - 1
array1(i) = i
Console.Write(" " & array1(i))
Next i
Dim sum1 As Integer = NativeMethods.TestArrayOfInts(array1, array1.Length)
Console.WriteLine(ControlChars.CrLf & "Sum of elements:" & sum1)
Console.WriteLine(ControlChars.CrLf & "Integer array passed ByVal after call:")
For Each i In array1
Console.Write(" " & i)
Next i
' array ByRef
Dim array2(9) As Integer
Dim arraySize As Integer = array2.Length
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Integer array passed ByRef before call:")
For i = 0 To array2.Length - 1
array2(i) = i
Console.Write(" " & array2(i))
Next i
Dim buffer As IntPtr = Marshal.AllocCoTaskMem(Marshal.SizeOf(
arraySize) * array2.Length)
Marshal.Copy(array2, 0, buffer, array2.Length)
Dim sum2 As Integer = NativeMethods.TestRefArrayOfInts(buffer,
arraySize)
Console.WriteLine(ControlChars.CrLf & "Sum of elements:" & sum2)
If arraySize > 0 Then
Dim arrayRes(arraySize - 1) As Integer
Marshal.Copy(buffer, arrayRes, 0, arraySize)
Marshal.FreeCoTaskMem(buffer)
Console.WriteLine(ControlChars.CrLf & "Integer array passed ByRef after call:")
For Each i In arrayRes
Console.Write(" " & i)
Next i
Else
Console.WriteLine(ControlChars.CrLf & "Array after call is empty")
End If
' matrix ByVal
Const [DIM] As Integer = 4
Dim matrix([DIM], [DIM]) As Integer
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Matrix before call:")
For i = 0 To [DIM]
Dim j As Integer
For j = 0 To [DIM]
matrix(i, j) = j
Console.Write(" " & matrix(i, j))
Next j
Console.WriteLine("")
Next i
Dim sum3 As Integer = NativeMethods.TestMatrixOfInts(matrix, [DIM] + 1)
Console.WriteLine(ControlChars.CrLf & "Sum of elements:" & sum3)
Console.WriteLine(ControlChars.CrLf & "Matrix after call:")
For i = 0 To [DIM]
Dim j As Integer
For j = 0 To [DIM]
Console.Write(" " & matrix(i, j))
Next j
Console.WriteLine("")
Next i
' string array ByVal
Dim strArray As String() = {"one", "two", "three", "four",
"five"}
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"String array before call:")
Dim s As String
For Each s In strArray
Console.Write(" " & s)
Next s
Dim lenSum As Integer = NativeMethods.TestArrayOfStrings(
strArray, strArray.Length)
Console.WriteLine(ControlChars.CrLf &
"Sum of string lengths:" & lenSum)
Console.WriteLine(ControlChars.CrLf & "String array after call:")
For Each s In strArray
Console.Write(" " & s)
Next s
' struct array ByVal
Dim points As MyPoint() = {New MyPoint(1, 1), New MyPoint(2, 2),
New MyPoint(3, 3)}
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Points array before call:")
Dim p As MyPoint
For Each p In points
Console.WriteLine($"x = {p.x}, y = {p.y}")
Next p
Dim allSum As Integer = NativeMethods.TestArrayOfStructs(points,
points.Length)
Console.WriteLine(ControlChars.CrLf & "Sum of points:" & allSum)
Console.WriteLine(ControlChars.CrLf & "Points array after call:")
For Each p In points
Console.WriteLine($"x = {p.x}, y = {p.y}")
Next p
' struct with strings array ByVal
Dim persons As MyPerson() = {New MyPerson("Kim", "Akers"),
New MyPerson("Adam", "Barr"),
New MyPerson("Jo", "Brown")}
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Persons array before call:")
Dim pe As MyPerson
For Each pe In persons
Console.WriteLine($"first = {pe.first}, last = {pe.last}")
Next pe
Dim namesSum As Integer = NativeMethods.TestArrayOfStructs2(persons,
persons.Length)
Console.WriteLine(ControlChars.CrLf & "Sum of name lengths:" &
namesSum)
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf _
& "Persons array after call:")
For Each pe In persons
Console.WriteLine($"first = {pe.first}, last = {pe.last}")
Next pe
End Sub
End Class