Avx10v2.ConvertToVector256Int32 Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
static System::Runtime::Intrinsics::Vector256<int> ConvertToVector256Int32(System::Runtime::Intrinsics::Vector256<float> value, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector256<int> ConvertToVector256Int32(System.Runtime.Intrinsics.Vector256<float> value, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member ConvertToVector256Int32 : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector256<int>
Public Shared Function ConvertToVector256Int32 (value As Vector256(Of Single), mode As FloatRoundingMode) As Vector256(Of Integer)
Parameters
- mode
- FloatRoundingMode
Returns
Applies to
Collaborer avec nous sur GitHub
La source de ce contenu se trouve sur GitHub, où vous pouvez également créer et examiner les problèmes et les demandes de tirage. Pour plus d’informations, consultez notre guide du contributeur.